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6 Cards Found

AI 🤖 Find me cards equivalent to: Auron, Venerated Guardian

Equivalent cards to Auron, Venerated Guardian (white creature, legendary, vigilance, protection from multicolored) include:

  • Tajic, Legion's Edge (white/red, indestructible while attacking, similar protection)
  • Eight-and-a-Half-Tails (white, grants protection)
  • Banisher Priest (white, creature removal)
  • True-Name Nemesis (blue, protection from a player—multicolored variants possible)
  • Mother of Runes (white, grants protection)


Reason: Focused on white creatures with protection abilities, vigilance, or relevant legendary status. No exact equivalent, but these are close in function/role.

Results:

Auron, Venerated Guardian #10 Legendary Creature — Human Spirit Samurai

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 2/5
Types:
  • Creature
  • SubTypes:
  • Human
  • Spirit
  • Samurai
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.8 USD
    Cardmarket 1.33 EUR
    Cardkingdom 2.49 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Shooting Star — Whenever Auron attacks, put a +1/+1counteron it. When you do, exile target creature defending player controls with power less than Auron's power until Auron leaves the battlefield.

    Banisher Priest #2 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
  • If Banisher Priest leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD
    Cardmarket 0.16 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.

    Eight-and-a-Half-Tails #8 Legendary Creature — Fox Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Fox
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A permanent spell that becomes white this way will enter the battlefield and continue to be white until end of turn.
  • Prices

    Seller Price
    Tcgplayer 1.21 USD / 29.54 USD
    Cardmarket 0.6 EUR / 13.13 EUR
    Cardkingdom 1.49 USD
    Cardsphere 1.44 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target permanent you control gains protection from white until end of turn. : Target spell or permanent becomes white until end of turn.

    Mother of Runes #296 aka. Mom Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 9.41 USD / 8.66 USD
    Cardmarket 11.57 EUR / 13.79 EUR
    Cardkingdom 11.99 USD / 11.99 USD
    Cardsphere 8.74 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target creature you control gains protection from the color of your choice until end of turn.

    Tajic, Legion's Edge #204p Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Haste Mentor

    Rules

  • If Tajic and other creatures you control would be dealt lethal noncombat damage at the same time, the damage that would be dealt to your other creatures is prevented.
  • If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power.
  • If the target creature's power is no longer less than the attacking creature's power as the ability resolves, mentor doesn't add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing.
  • Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature's power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step.
  • Prices

    Seller Price
    Tcgplayer 0.77 USD / 2.27 USD
    Cardmarket 0.23 EUR / 0.93 EUR
    Cardkingdom 0.49 USD / 0.79 USD
    Cardsphere 0.64 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Mentor (Whenever this creature attacks, put a +1/+1counteron target attacking creature with lesser power.) Prevent all noncombat damage that would be dealt to other creatures you control. : Tajic gains first strike until end of turn.

    True-Name Nemesis #321 Creature — Merfolk Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 3
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Protection from a player means that True-Name Nemesis has protection from each object controlled by that player. If an object has no controller (such as a card in a graveyard), its owner is considered its controller for this purpose.
  • Prices

    Seller Price
    Tcgplayer 2.48 USD / 43.4 USD
    Cardmarket 3.63 EUR / 65.08 EUR
    Cardkingdom 3.99 USD / 79.99 USD
    Cardsphere 2.42 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this creature enters, choose a player. This creature has protection from the chosen player.

    Auron, Venerated Guardian Legendary Creature — Human Spirit Samurai Normal - ~$1.87

    Banisher Priest Creature — Human Cleric Normal - ~$0.21

    Eight-and-a-Half-Tails Legendary Creature — Fox Cleric Normal - ~$7.9

    Mother of Runes Creature — Human Cleric Normal - ~$10.88

    Tajic, Legion's Edge Legendary Creature — Human Soldier Normal - ~$0.87

    True-Name Nemesis Creature — Merfolk Rogue Normal - ~$28.71

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