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"Find me cards equivalent to: Azorius Justiciar"

Here are white creatures similar to Azorius Justiciar that detain or restrict creatures when they enter:
1. Lavinia of the Tenth – Detains each nonland permanent your opponents control with converted mana cost 4 or less when it enters the battlefield.
2. Deputy of Detention – Exiles target nonland permanent an opponent controls and all other permanents with the same name until it leaves the battlefield (not detain but similar effect).
3. Bureaucrats of Blandness (Un-card) – Detains target nonland permanent (though it's silver-bordered).

Azorius Justiciar is unique for detaining up to two targets upon entering, but Lavinia of the Tenth is the closest regular card with a mass detain effect.

Found Cards

3 Results

Azorius Justiciar

Deputy of Detention

Lavinia of the Tenth

Azorius Justiciar #6 Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Detain

    Rules

  • The two creatures can be controlled by the same opponent or by different opponents.
  • Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
  • If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
  • If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
  • If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
  • The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
  • When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer / 0.31 USD 0.29 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.18 EUR 0.1 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

    Deputy of Detention #165s Creature — Vedalken Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Vedalken
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A face-down creature has no name, so it can't share a name with anything. This includes other creatures with no name.
  • Auras attached to the exiled permanents will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanents will cease to exist.
  • If Deputy of Detention leaves the battlefield before its triggered ability resolves, nothing is exiled.
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • If the target nonland permanent is an illegal target by the time this ability tries to resolve, the ability doesn't resolve. Nothing is exiled.
  • This ability has only one target. The other permanents with that name aren't targeted. For example, a permanent with hexproof will be exiled if it has the same name as the target nonland permanent.
  • Unless a token is a copy of another permanent or was explicitly given a name by the effect that created it, its name is the subtypes it was given when it was created plus the word "Token." For example, if an effect creates a 1/1 Soldier creature token, that token is named "Soldier Token."
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Manapool 0.54 USD
    Tcgplayer 1.02 USD
    Cardmarket 0.8 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until this creature leaves the battlefield.

    Lavinia of the Tenth #80 Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Detain Protection

    Rules

  • Activated abilities include a colon and are written in the form "[cost]: [effect]." No one can activate any activated abilities, including mana abilities, of a detained permanent.
  • If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.
  • If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.
  • If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.
  • Lavinia's ability doesn't affect permanents an opponent gains control of after its enters-the-battlefield ability has resolved. Similarly, if you gain control of a detained permanent after that ability resolves, it will continue to be detained until your next turn.
  • The mana value of a creature token is 0 unless that token is a copy of another creature, in which case it copies that creature's mana cost.
  • The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
  • When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.2 USD
    Cardmarket / 0.68 EUR 0.21 EUR
    Tcgplayer / 0.41 USD 0.23 USD
    Cardkingdom / 0.49 USD 0.49 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from red When Lavinia enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)