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AI 🤖 Find me cards equivalent to: Barbed Spike

Equivalent cards to Barbed Spike in white that create an equipment and a creature include:
1. Ancestral Blade – It enters the battlefield with a 1/1 white Soldier and an Equipment attached.
2. Citizen’s Crowbar – ETBs with a 1/1 white Citizen and Equipment.


Reason: Both create a creature and an Equipment, similar to Barbed Spike.

Results:

Ancestral Blade #12 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • If the triggered ability causes two Soldiers to be created (due to an effect such as that of Doubling Season), Ancestral Blade becomes attached to one of them.
  • No player may take any actions between the time you create the Soldier token and the time Ancestral Blade becomes attached to it.
  • The Soldier token that you create enters the battlefield as a 1/1 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 1/1 creature. Static abilities that affect the Soldier's power and toughness may change this, but Ancestral Blade will be attached to the Soldier before the game checks to see if it has toughness 0 or less. For example, if Illness in the Ranks ("Creature tokens get -1/-1") is on the battlefield, the Soldier will enter as a 0/0 creature, but then Ancestral Blade will make it a 1/1 and the token will survive.
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.11 USD
    Cardmarket 0.05 EUR / 0.09 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it. Equipped creature gets +1/+1. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Barbed Spike #MH2-5 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • Creating the Thopter token and attaching Barbed Spike to it happen as part of the resolution of the same ability. There is no time for an opponent to react after the token is created but before the Equipment is attached.
  • The token will still be created even if Barbed Spike is not able to be attached to it (perhaps because it was destroyed in response to the ability).
  • Prices

    Seller Price
    Tcgplayer 0.14 USD
    Cardkingdom 0.35 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this Equipment enters, create a 1/1 colorless Thopter artifact creature token with flying, then attach this Equipment to it. Equipped creature gets +1/+0. Equip

    Ancestral Blade Artifact — Equipment Normal - ~$0.18

    Barbed Spike Artifact — Equipment Normal - ~$0.21

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