cache exists in db ManaHive.com - #1 Magic The Gathering Card Search Engine, Probably
BETA

12 Cards Found

AI 🤖 Find me cards equivalent to: Bat Whisperer

Equivalent cards to Bat Whisperer (black commons that create tokens on ETB):

  • Eyeblight Massacre (creates tokens in some sets, but not in most)
  • Gravedigger (different ETB effect, not strictly equivalent)
  • Ghastly Gloomhunter (black common flying lifelinker, but no token)
  • Dread Slaver (ETB, but different effect, rare)
  • Phyrexian Rager (ETB card draw, no token)

Closest direct equivalents (black creatures that ETB and make a token):

  • Falkenrath Noble (drain life, not a token generator)
  • Dusk Legion Zealot (draws a card, different effect)
  • Nest of Scarabs (sort of similar but requires -1/-1 counters)

Best direct analog:

  • Sultai Emissary (ETB or dies, creates a token, but it’s manifest, not a Bat)
  • Tithebearer Giant (draws a card on ETB, 4/5.)
  • Demon's Disciple (makes opponents sacrifice but no token.)

Short answer: There are few exact equivalents at common rarity in black that ETB and create a flying token. Card closest in type and effect: Sultai Emissary (etb/die creates a 2/2 face-down), but it's not a bat/flying and is a different color pair (black).


Reason:
Black doesn't have many commons that create flying creature tokens on ETB; it's unique to Bat Whisperer.

Results:

Bat Whisperer #86 Creature — Vampire

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 4
Power/Toughness: 4/2
Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Bat

    Rules

  • Bat Whisperer's ability cares whether an opponent lost life this turn, not how their life total changed. For example, an opponent who gained 2 life and lost 1 life in the same turn still lost life.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.17 USD
    Cardmarket 0.02 EUR / 0.15 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.16 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.

    Demon's Disciple #399 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As the triggered ability resolves, first the player whose turn it is chooses a creature or planeswalker they control, then each other player in turn order does the same, knowing the choices made before them. Then all the chosen creatures and/or planeswalkers are sacrificed at the same time.
  • Demon's Disciple can be the creature sacrificed for its own ability.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD
    Cardmarket 0.2 EUR
    Cardkingdom 0.69 USD
    Cardsphere 0.22 USD
    Manapool 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, each player sacrifices a creature or planeswalker of their choice.

    Dread Slaver #405 Creature — Zombie Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/5
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Dread Slaver will return if it somehow dealt damage to itself and then dies.
  • Each time a creature dies, check whether Dread Slaver had dealt any damage to it at any time during that turn. If so, Dread Slaver's ability will trigger. It doesn't matter who controlled the creature or whose graveyard it was put into.
  • If Dread Slaver and a creature it was blocking or blocked by both die in combat, Dread Slaver's ability will trigger.
  • The card will return to the battlefield under your control only if it's still in the graveyard when the ability resolves. If it's not (perhaps because an ability like undying has already returned it to the battlefield), nothing happens.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD
    Cardmarket 0.24 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.18 USD
    Manapool 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature dealt damage by this creature this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

    Dusk Legion Zealot #49 Creature — Vampire Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.19 USD
    Cardmarket 0.13 EUR
    Cardkingdom 0.39 USD
    Cardsphere 0.18 USD
    Manapool 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you draw a card and you lose 1 life.

    Eyeblight Massacre #96 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Eyeblight Massacre affects only creatures that aren't Elves at the time it resolves. Creatures that enter the battlefield later in the turn won't get -2/-2, and creatures that become Elves or stop being Elves won't get or lose -2/-2.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.25 USD
    Cardmarket 0.11 EUR / 0.43 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.21 USD
    Manapool 0.15 USD / 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Non-Elf creatures get -2/-2 until end of turn.

    Falkenrath Noble #29 Creature — Vampire Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If Falkenrath Noble and another creature die at the same time, Falkenrath Noble's triggered ability will trigger for each of them.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

    Ghastly Gloomhunter #103 Creature — Zombie Bat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Bat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Kicker Lifelink

    Rules

  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.15 USD
    Cardmarket 0.13 EUR / 0.12 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker (You may pay an additional as you cast this spell.) Flying, lifelink If this creature was kicked, it enters with two +1/+1 counters on it.

    Gravedigger #78 Creature — Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A "creature card" is any card with the type creature, even if it has other types such as artifact, enchantment, or land. Older cards of type summon are also creature cards.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD
    Cardmarket 0.28 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD
    Manapool 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may return target creature card from your graveyard to your hand.

    Nest of Scarabs #101 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If a creature with wither or infect deals damage to a creature, the controller of the creature with wither or infect puts that many -1/-1 counters on the second creature.
  • If an effect has you put more -1/-1 counters on a creature than it has toughness, you’ll put all of those counters on it and create that many Insects, even if that makes its toughness a negative number.
  • Prices

    Seller Price
    Tcgplayer 0.51 USD / 5.97 USD
    Cardmarket 0.47 EUR / 4.09 EUR
    Cardkingdom 1.49 USD / 8.99 USD
    Cardsphere 0.46 USD
    Manapool 0.4 USD / 4.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.

    Phyrexian Rager #167 Creature — Phyrexian Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.27 USD
    Cardmarket 0.09 EUR / 1.15 EUR
    Cardkingdom 0.35 USD / 2.49 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 1.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you draw a card and you lose 1 life.

    Sultai Emissary #85 Creature — Zombie Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Manifest

    Rules

  • A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
  • Any time you have priority, you may turn a manifested creature face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
  • At any time, you can look at a face-down permanent you control. You can't look at face-down permanents you don't control unless an effect allows you to or instructs you to.
  • Because face-down creatures don't have names, they can't have the same name as any other creature, even another face-down creature.
  • Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
  • If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
  • If a face-down permanent you control leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
  • If a manifested creature would have morph if it were face up, you may also turn it face up by paying its morph cost.
  • The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.
  • There are no cards in the Fate Reforged set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
  • Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
  • Unlike a face-down creature that was cast using the morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
  • You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (manifested, cast face down using the morph ability, and so on).
  • Prices

    Seller Price
    Tcgplayer 0.67 USD
    Cardmarket 0.75 EUR / 0.53 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.92 USD
    Manapool 0.54 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

    Tithebearer Giant #107 Creature — Giant Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 6
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.05 USD
    Cardmarket 0.04 EUR / 0.1 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.18 USD
    Manapool 0.15 USD / 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you draw a card and you lose 1 life.

    Bat Whisperer Creature — Vampire Normal - ~$0.19

    Demon's Disciple Creature — Human Cleric Normal - ~$0.32

    Dread Slaver Creature — Zombie Horror Normal - ~$0.26

    Dusk Legion Zealot Creature — Vampire Soldier Normal - ~$0.24

    Eyeblight Massacre Sorcery Normal - ~$0.26

    Falkenrath Noble Creature — Vampire Noble Normal

    Ghastly Gloomhunter Creature — Zombie Bat Normal - ~$0.24

    Gravedigger Creature — Zombie Normal - ~$0.27

    Nest of Scarabs Enchantment Normal - ~$2.95

    Phyrexian Rager Creature — Phyrexian Horror Normal - ~$0.77

    Sultai Emissary Creature — Zombie Warrior Normal - ~$0.73

    Tithebearer Giant Creature — Giant Warrior Normal - ~$0.18

    Much Abrew: Five-Color Allies (Standard) Are Allies back in Standard thanks to Avatar? Can we assemble Aang Tron?...
    The Power of Pauper: You Know It's Poison Joe Dyer talks about a spell based combo deck now that High Tide is gone!
    We Play Avatar | Commander Clash S19 E4 The crew checks out some of their favorite new Avatar commanders!
    Single Scoop: Momo is Gathering MTG's Best Fliers Momo is so adorable. Why would Momo ever do such a thing like spawn a T2...