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"Find me cards equivalent to: Battle Angels of Tyr"

Some white cards similar to Battle Angels of Tyr (Flying, reward-based, combat damage to player triggers, makes treasures/draws/gains life):
1. Archangel of Thune – White, flying, gains life, gives team-wide bonuses.
2. Baneslayer Angel – White, flying, lifelink, combat-based effects, no card draw, though.
3. Scholar of the Lost Trove – Blue, flying, combat-related rewards (draw/recursion), but color is different.
4. Sanctum Prelate – White, generates advantage based on board state, though not combat damage-based.
5. Smuggler's Share – White, creates Treasures/draws cards if opponents have more, but is an enchantment.

Closest in white with combat/triggers and utility is Battle Angels of Tyr. White usually doesn’t combine all these effects on one creature. Starnheim Unleashed or Emeria Angel provide flying threats, but lack the reward triggers. Alms Collector interacts with opponents’ draws.

Summary: No direct white replacements with all three reward triggers from combat. Battle Angels of Tyr is unique in white.

Found Cards

9 Results

Alms Collector

Archangel of Thune

Baneslayer Angel

Battle Angels of Tyr

Emeria Angel

Sanctum Prelate

Scholar of the Lost Trove

Smuggler's Share

Starnheim Unleashed

Alms Collector #1227 Creature — Cat Cleric

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Cat
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • Alms Collector’s replacement effect applies to an instruction to draw more than one card before any replacement effects apply to individual cards drawn. For example, if you have a card with dredge in your graveyard, you can’t dredge it before the effect of Divination is modified by Alms Collector’s replacement effect.
  • If an effect puts cards into a player’s hand without using the word “draw” at all, Alms Collector’s replacement effect doesn’t apply.
  • If two players each control an Alms Collector and a third player would draw two or more cards, the third player chooses which Alms Collector’s replacement effect will apply, and therefore which of the first two players draws a card.
  • If two players each control an Alms Collector and an effect instructs them to each draw two or more cards, the replacement effect of each Alms Collector is applied and both players end up drawing two cards.
  • Once a replacement effect has been applied to an event, it can’t be applied again to the resulting events. For example, once Alms Collector’s replacement effect has modified the effect of a player’s Divination, Thought Reflection can double that player’s resulting card draw without Alms Collector’s replacement effect applying again.
  • To determine whether a player is instructed to draw multiple once or instructed multiple times to draw one card, count how many times the word “draw” is used. Alms Collector’s replacement effect watches for one “draw” that instructs a player to draw multiple cards (including instructions to “draw a card for each. . .”).
  • Prices

    Seller Price
    Cardkingdom 17.99 USD / 18.99 USD
    Cardmarket / 12.51 EUR 10.17 EUR
    Tcgplayer 13.98 USD / 14.79 USD
    Manapool / 17.49 USD 12.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash If an opponent would draw two or more cards, instead you and that player each draw a card.

    Archangel of Thune #1337 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink

    Rules

  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • If a creature you control is dealt lethal damage at the same time that you gain life, it won't receive a counter from Archangel of Thune's ability in time to save it.
  • If you gain an amount of life “for each” of something, that life is gained as one event and the ability triggers only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
  • Prices

    Seller Price
    Tcgplayer 90.67 USD
    Manapool 84.38 USD
    Cardkingdom 119.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1counteron each creature you control.

    Baneslayer Angel #82000 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink Protection

    Rules

  • “Protection from Demons and from Dragons” means the following: -- Baneslayer Angel can't be blocked by creatures with the creature type Demon or the creature type Dragon. -- Baneslayer Angel can't be targeted abilities from sources with the creature type Demon or the creature type Dragon, or by spells with either of those types. -- All damage that would be dealt to Baneslayer Angel by sources with the creature type Demon or the creature type Dragon is prevented. -- Baneslayer Angel can't be enchanted by Auras or equipped by artifacts that have somehow gotten the creature type Demon or the creature type Dragon.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, first strike, lifelink, protection from Demons and from Dragons

    Battle Angels of Tyr #9s Creature — Angel Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying Myriad

    Rules

  • Although the tokens enter the battlefield attacking, they were never declared as attackers. Abilities that trigger whenever a creature attacks won’t trigger, including the myriad ability of the tokens. If there are any costs to have a creature attack, those costs won’t apply to the tokens.
  • Any enters-the-battlefield abilities of the copied creature will trigger when the tokens enter the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the copied creature will also work.
  • Each condition is checked as the triggered ability resolves, not when it is placed on the stack.
  • Each condition is checked, even if you don't get the benefit of one or more of them. You can create a Treasure token even if you didn't draw a card, for example.
  • Each token copies exactly what was printed on the original creature and nothing else. It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • If myriad creates more than one token for any given player (due to an effect such as the one Doubling Season creates), you may choose separately for each token whether it’s attacking the player or a planeswalker they control.
  • If the defending player is your only opponent, no tokens are put onto the battlefield.
  • The term “defending player” in the myriad rules (or any other ability of an attacking creature) refers to the player the creature with myriad was attacking or the controller of the planeswalker it was attacking at the time the ability resolves. If that creature is no longer attacking, it refers to the player it was last attacking or the controller of the planeswalker it was last attacking.
  • The tokens all enter the battlefield at the same time.
  • You choose whether each token is attacking the player or a planeswalker they control as the token is created. If it’s attacking a planeswalker, you choose which one.
  • Prices

    Seller Price
    Cardmarket / 22.15 EUR 18.24 EUR
    Tcgplayer 26.25 USD
    Manapool 31.26 USD
    Cardkingdom 39.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, myriad Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.

    Emeria Angel #114 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer 0.27 USD
    Manapool 0.16 USD
    Cardmarket 0.24 EUR
    Cardkingdom 0.69 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Landfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.

    Sanctum Prelate #278 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Effects that increase or reduce the cost to cast a spell don't affect that spell's mana value.
  • For spells with {X} in their mana costs, use the value chosen for X to determine if the spell's mana value is the chosen number. For example, if the chosen number is 4, a noncreature spell with mana cost {X}{R}{R} couldn't be cast with X equal to 2, but it could be cast with X equal to any other number.
  • Prices

    Seller Price
    Cardmarket / 3.24 EUR 3.18 EUR
    Cardkingdom 4.49 USD / 3.49 USD
    Tcgplayer / 3.38 USD 3.05 USD
    Manapool / 1.83 USD 3.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this creature enters, choose a number. Noncreature spells with mana value equal to the chosen number can't be cast.

    Scholar of the Lost Trove #496 Creature — Sphinx

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Sphinx
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
  • If you cast an artifact spell this way, it won’t be exiled if it would be put into your graveyard this turn.
  • If you wish to cast the target card, you must cast it while the triggered ability is resolving. You can’t cast it later in the turn.
  • Prices

    Seller Price
    Cardmarket / 0.22 EUR 0.18 EUR
    Tcgplayer 0.27 USD
    Cardkingdom 0.49 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.

    Smuggler's Share #21p Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 20.83 EUR
    Manapool 156.28 USD
    Tcgplayer 41.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.

    Starnheim Unleashed #33s Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Foretell

    Rules

  • Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.
  • Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.
  • If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
  • You choose the value of X in the foretell cost as you cast the spell. You’ll pay {2}{W} for one Angel Warrior token, {4}{W} for two, {6}{W} for three, and so on.
  • Prices

    Seller Price
    Cardmarket / 4.42 EUR 7.7 EUR
    Cardkingdom 3.49 USD
    Tcgplayer 3.26 USD
    Manapool 2.98 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)