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"Find me cards equivalent to: Bespoke Battlegarb"

Cards equivalent to Bespoke Battlegarb (Red Artifacts — Equipment that boost power, attach in unique ways, or care about combat):
1. Bonehoard Dracosaur’s Claw

  • Artifact — Equipment, Red, grants +1/+1, auto-equips during combat (unique attach effect).
    2. Heirloom Blade
  • Artifact — Equipment, Red, +3/+1, cheap equip, triggers on death (synergizes with combat).
    3. Champion’s Helm
  • Artifact — Equipment, Red-viable, +2/+2, provides hexproof (protective, power boost).

All have similar function: Red Equipments, boost power, and flexible/conditional equip mechanics.

Found Cards

2 Results

Bespoke Battlegarb

Heirloom Blade

Bespoke Battlegarb #122 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • Celebration abilities only care if two or more nonland permanents entered the battlefield under your control in a turn. They won't get more powerful if more than two permanents entered the battlefield under your control in a turn.
  • Each celebration ability has a different effect.
  • Others are static abilities that give creatures abilities or power and toughness increases as long as two or more nonland permanents entered the battlefield under your control that turn.
  • Some celebration abilities trigger at specific parts of the turn and check whether two or more nonland permanents entered the battlefield under your control already in that turn.
  • The permanents that entered the battlefield don't need to remain on the battlefield or under your control. Celebration abilities are checking for past events, not the current game state.
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.08 USD / 0.07 USD
    Cardmarket / 0.06 EUR 0.07 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+0. Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, attach this Equipment to up to one target creature you control. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Heirloom Blade #372 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • "Artifact" isn't a creature type.
  • Compare the revealed cards to the creature as it last existed before it died, not to the creature card as it exists in its owner's graveyard, to determine which one you put into your hand.
  • If Heirloom Blade leaves the battlefield at the same time that the equipped creature dies, its triggered ability triggers.
  • If the equipped creature has no creature type, no card can share a creature type with it.
  • If you don't reveal a creature card that shares a type with the creature that died, you'll just reveal and randomize your library.
  • You'll reveal cards until you find one that shares at least one creature type with the creature that died. For example, if a Cat Wizard dies, you'll stop if you reveal a Human Wizard or Cat Soldier.
  • Prices

    Seller Price
    Cardkingdom 74.99 USD / 59.99 USD
    Tcgplayer / 54.68 USD 35.63 USD
    Manapool 67.22 USD
    Cardmarket 33.05 EUR / 42.08 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip