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AI 🤖 Find me cards equivalent to: Biomass Mutation

Equivalent cards to Biomass Mutation (Simic colors: green and blue) that can pump your team include:

  • Overrun (Green): Gives +3/+3 and trample to all creatures you control.
  • Echoing Courage (Green): Gives +2/+2 to all creatures with the same name.
  • Inspiring Call (Green): Draws cards and gives indestructible if you control +1/+1 counter creatures (situational).
  • Way of the Hydra (Green): X mana to put X +1/+1 counters on a target creature.


Reason: These cards can boost your board or change power/toughness, similar to Biomass Mutation, in green and/or blue. Biomass Mutation is unique in setting power/toughness to X/X, but these offer related effects.

Results:

Biomass Mutation #475 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Biomass Mutation overwrites any effects that set the power and/or toughness of a creature you control to a specific value. Effects that modify power and/or toughness but don't set them to a specific value (like the one created by Giant Growth), power/toughness changes from counters, and effects that switch a creature's power and toughness will continue to apply. For example, say you control a 1/1 creature that's getting +4/+2 from an Aura, has a +1/+1 counter on it, and is affected by an effect that switches its power and toughness. This creature is 4/6. If you cast Biomass Mutation with X equal to 4, the creature would become 7/9 (4/4, +4/+2 from the Aura, +1/+1 from the counter, then switch power and toughness).
  • Choosing 0 as the value for X will likely cause creatures you control to become 0/0 and be put into the graveyard.
  • Prices

    Seller Price
    Tcgplayer 0.23 USD / 0.29 USD
    Cardmarket 0.26 EUR / 0.53 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.2 USD
    Manapool 0.15 USD / 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have base power and toughness X/X until end of turn.

    Echoing Courage #143 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • A face-down creature has no name, so it can't share a name with anything. This includes other creatures with no name.
  • Echoing Courage has only one target. Other creatures with that name are not targeted. For example, a creature with protection from green will still get +2/+2 if it has the same name as the target creature.
  • If the target creature is an illegal target by the time Echoing Courage tries to resolve, the spell doesn't resolve. No creatures get +2/+2.
  • Unless a token is a copy of another permanent or was explicitly given a name by the effect that created it, its name is the subtypes it was given when it was created plus the word "Token." For example, if an effect creates a 1/1 Soldier creature token, that token is named "Soldier Token."
  • Prices

    Seller Price
    Tcgplayer 0.13 USD / 0.17 USD
    Cardmarket 0.07 EUR / 0.19 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.

    Inspiring Call #2328 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Creatures you control that have +1/+1 counters put on them after Inspiring Call resolves won't gain indestructible.
  • Once a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters.
  • Prices

    Seller Price
    Tcgplayer 11.4 USD
    Manapool 20.81 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw a card for each creature you control with a +1/+1counteron it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroythem.)

    Overrun #72 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Overrun affects only creatures you control at the time it resolves. It won't affect creatures that come under your control later in the turn.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD
    Cardmarket 0.14 EUR / 0.16 EUR
    Cardkingdom 0.79 USD
    Cardsphere 0.35 USD
    Manapool 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

    Biomass Mutation Instant Normal - ~$0.37

    Echoing Courage Instant Normal - ~$0.23

    Inspiring Call Instant Normal - ~$16.11

    Overrun Sorcery Normal - ~$0.35

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