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"Find me cards equivalent to: Blastoderm"

Equivalent cards to Blastoderm (green, fading/shroud effects, creature):
1. Blastoderm (as requested)
2. Palinchron (shroud-like ability: can be hard to target due to blinking, but not true shroud; blue, not green)
3. Fading Krasis (blue/green, has Fading)
4. Multani, Yavimaya's Avatar (green, has shroud-like hexproof from everything)
5. Phantom Centaur (green, protection from black, can't target by black spells, not true shroud)

Closest true equivalents in green are Fading Krasis (if blue is allowed) or Multani, Yavimaya's Avatar for a hard to target big green threat; however, nothing in mono-green matches both shroud and fading exactly. Blastoderm is unique.

Found Cards

4 Results

Blastoderm

Multani, Yavimaya's Avatar

Palinchron

Phantom Centaur

Blastoderm #jt102 Creature — Beast

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 4
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fading Shroud

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Cardmarket 0.42 EUR
    Manapool 0.2 USD
    Tcgplayer 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Shroud (This creature can't be the target of spells or abilities.) Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fadecounterfrom it. If you can't,sacrificeit.)

    Multani, Yavimaya's Avatar #100 Legendary Creature — Elemental Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach Trample

    Rules

  • Multani's ability that modifies its power and toughness applies only while it's on the battlefield. In all other zones, it's a 0/0 creature card.
  • To activate Multani's last ability, you must return lands you control from the battlefield to their owner's hand. Land cards in your graveyard can't be returned this way.
  • Prices

    Seller Price
    Cardmarket 0.26 EUR
    Manapool 0.15 USD
    Tcgplayer 0.31 USD
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach, trample Multani gets +1/+1 for each land you control and each land card in your graveyard. , Return two lands you control to their owner's hand: Return this card from your graveyard to your hand.

    Palinchron #86 Creature — Illusion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Illusion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • You can untap 0 to 7 lands.
  • You choose which lands to untap as the triggered ability resolves. They aren't targeted, and they don't have to be lands that you control.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, untap up to seven lands. : Return this creature to its owner's hand.

    Phantom Centaur #A82 Creature — Centaur Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/0
    Types:
  • Creature
  • SubTypes:
  • Centaur
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • If this card is going to take damage from a black source, you can choose to apply Protection from Black's damage prevention ability prior to applying this card's built-in ability. This means you don't have to remove a counter.
  • If damage that would be dealt to this creature can't be prevented, the damage is dealt and a +1/+1 counter is removed from this creature.
  • If this creature has no +1/+1 counters on it (but is still on the battlefield because something else is raising its toughness), damage that would be dealt to it is still prevented.
  • If this creature would be dealt damage from multiple sources at the same time (say, because it's blocked by multiple creatures), all of the damage is prevented and only one +1/+1 counter is removed.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from black This creature enters with three +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1counterfrom this creature.