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5 Cards Found

AI 🤖 Find me cards equivalent to: Bothersome Quasit

Equivalent cards to Bothersome Quasit (red, black, creature, causes disruption when opponent interacts) include:

  • Havoc Jester (red, causes disruption when things die)
  • Dire Fleet Daredevil (red, interacts with opponent’s graveyard)
  • Nezumi Graverobber (black, disrupts and transforms)
  • Rankle, Master of Pranks (black, flying, disrupts opponents with choice effects)
  • Mask of Griselbrand (black, grants evasion and disrupts via lifelink/death draw)


Reason: Each causes some sort of disruption or punishment for opponents’ actions, similar to Bothersome Quasit. None have exactly the same ability, but these are close in theme and color.

Results:

Bothersome Quasit #674 Creature — Demon

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 3/2
Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Goad Menace

    Rules

  • Goading a creature after it has been declared as a blocker will not remove it from combat.
  • Prices

    Seller Price
    Tcgplayer 13.92 USD
    Cardmarket 12.37 EUR / 8 EUR
    Cardkingdom 20.99 USD
    Manapool 14.02 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace Goaded creatures your opponents control can't block. Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

    Dire Fleet Daredevil #162 Creature — Human Pirate

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Pirate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Casting an exiled card causes it to leave exile. You can't cast it multiple times.
  • The effect of Dire Fleet Daredevil doesn't change when you can cast the exiled card. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty.
  • Prices

    Seller Price
    Tcgplayer 0.13 USD
    Cardmarket 0.19 EUR
    Cardkingdom 0.49 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike When this creature enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.

    Havoc Jester #138 Creature — Devil

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Devil
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A legendary permanent that is put into a graveyard because of the “legend rule” isn't sacrificed.
  • Havoc Jester's ability is a triggered ability, not an activated ability. It doesn't allow you to sacrifice a permanent whenever you want; rather, you need some other way of sacrificing permanents.
  • Havoc Jester's ability triggers when you sacrifice it. If you sacrifice other permanents at the same time, it triggers for them as well.
  • If you sacrifice a permanent as part of casting a spell or activating an ability, Havoc Jester's ability will resolve before that spell or ability.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD
    Cardmarket 0.12 EUR
    Cardkingdom 0.35 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever yousacrificea permanent, this creature deals 1 damage to any target.

    Mask of Griselbrand #93982 Legendary Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • Use the equipped creature's power as it last existed on the battlefield to determine the value of X.
  • You must pay exactly X life or nothing. You can't pay less life to draw fewer cards.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has flying and lifelink. Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards. Equip

    Rankle, Master of Pranks #1707 Legendary Creature — Faerie Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste

    Rules

  • As the first mode is performed, first the player whose turn it is chooses a card in hand without revealing it, then each other player in turn order does the same. Then all the chosen cards are discarded at the same time.
  • As the third mode is performed, first the player whose turn it chooses a creature they control, then each other player in turn order does the same, knowing the choices made before them. Then all the chosen creatures are sacrificed at the same time.
  • For each chosen mode, perform that mode in its entirety before continuing on to the next chosen mode in the order printed.
  • If you really want, you can choose zero modes for Rankle's triggered ability, but carefully consider the hidden costs in not entertaining someone titled Master of Pranks.
  • In a Two-Headed Giant game, Rankle's second mode causes each team to lose 1 life twice.
  • You can choose a mode even if some or all players will be unaffected.
  • You can't choose a mode more than once.
  • Prices

    Seller Price
    Tcgplayer 3.69 USD
    Cardmarket 3.43 EUR / 3.65 EUR
    Cardkingdom 6.49 USD / 6.49 USD
    Manapool 3.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste Whenever Rankle deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature of their choice.

    Bothersome Quasit Creature — Demon Normal - ~$13.86

    Dire Fleet Daredevil Creature — Human Pirate Normal - ~$0.24

    Havoc Jester Creature — Devil Normal - ~$0.2

    Mask of Griselbrand Legendary Artifact — Equipment Normal

    Rankle, Master of Pranks Legendary Creature — Faerie Rogue Normal - ~$4.6

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