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"Find me cards equivalent to: Bottle-Cap Blast"

Equivalent cards to Bottle-Cap Blast would be red (R) instants that deal damage and may generate treasure. While Bottle-Cap Blast is unique with Improvise and Treasure generation, here are some similar cards:
1. Lightning Strike

  • Instant, R
  • Deals 3 damage to any target.

  • Reason: Red instant, direct damage.
    2. Galvanic Blast
  • Instant, R
  • Deals 2 damage to any target, 4 if you control three or more artifacts (Metalcraft).

  • Reason: Artifact synergy, direct damage.
    3. Treasure Nabber (not an instant, but artifact/treasure-related and red).

None make Treasures in the same way, but your best options are Galvanic Blast for artifact synergy and card type, or Lightning Bolt / Lightning Strike for efficient instant speed red damage. No direct equivalents exist for the exact Improvise plus Treasure effect.

Found Cards

5 Results

Bottle-Cap Blast

Galvanic Blast

Lightning Bolt

Lightning Strike

Treasure Nabber

Bottle-Cap Blast #55 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 5
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Improvise

    Rules

  • Excess damage has been dealt to a creature if the damage dealt to it is greater than lethal damage. Usually, this means damage greater than its toughness, although damage already marked on the creature is taken into account.
  • For a planeswalker, excess damage means damage in excess of the planeswalker's loyalty (the number of loyalty counters it has on it). For a battle, excess damage means damage in excess of the battle's defense (the number of defense counters it has on it).
  • Improvise doesn't change Bottle-Cap Blast's mana cost or mana value, and it can't reduce Bottle-Cap Blast's cost below {R}.
  • Prices

    Seller Price
    Manapool / 17.13 USD 3.31 USD
    Cardmarket 4.69 EUR / 17.65 EUR
    Cardkingdom / 22.99 USD 5.99 USD
    Tcgplayer / 20.44 USD 4.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with ",Sacrificethis token: Add one mana of any color.")

    Galvanic Blast #100 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 104.18 USD
    Cardmarket 29.29 EUR
    Tcgplayer 42.42 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Galvanic Blast deals 2 damage to any target. Metalcraft — Galvanic Blast deals 4 damage instead if you control three or more artifacts.

    Lightning Bolt #163 aka. Bolt Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.5 USD
    Cardkingdom 2.29 USD
    Cardmarket 2.02 EUR
    Tcgplayer 0.94 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lightning Bolt deals 3 damage to any target.

    Lightning Strike #142 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.27 USD 0.16 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket 0.07 EUR / 0.12 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lightning Strike deals 3 damage to any target.

    Treasure Nabber #27 Creature — Goblin Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An artifact is "tapped for mana" when a player activates a mana ability of an artifact that includes {T} (the tap symbol). Notably, tapping an artifact to pay for a spell with the improvise keyword is not tapping that artifact for mana.
  • If an opponent taps an artifact for mana during your turn, you'll gain control of it and keep control of it until the end of your next turn.
  • If multiple players each control Treasure Nabbers, an artifact tapped for mana will make quite a journey. For example, if player A taps an artifact for mana during their turn, and players B and C are the next players in turn order who control Treasure Nabbers, C's ability resolves before B and C gains control of the artifact. Then B gains control of the artifact. B keeps it during their turn, and then C regains control of the artifact once B's effect expires, then A will have it back after C's expires. However, if B or C taps the artifact for mana, one of them will take it from the other. You may need to pay very careful attention to which effects are still in effect, which have expired, and who owns what.
  • If the artifact leaves the battlefield, Treasure Nabber doesn't nab it from the zone it moved to.
  • If you control multiple Treasure Nabbers, their effects all expire at the same time. You won't keep an artifact for any longer.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If that player controls any nabbed treasures, the effect giving that player control of those artifacts ends.
  • The artifact remains tapped when you gain control of it.
  • Prices

    Seller Price
    Manapool 2.04 USD
    Cardkingdom 3.99 USD
    Tcgplayer 2.34 USD
    Cardmarket 2.04 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.