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"Find me cards equivalent to: Break Open"

Equivalent cards to Break Open (Red, creature transformation theme) are rare, but here are some similar ones:

  • Moonmist (Green) — also flips double-faced creatures.
  • Conduit of Storms // Conduit of Emrakul (Red) — flips itself, not opponents'.
  • Delver of Secrets // Insectile Aberration (Blue) — self-transforming.

Closest in red: Break Open is unique in directly flipping an opponent’s creature from day side to night side. No exact red equivalents; Moonmist is the most similar, but in green.


Reason: Break Open is a niche, red flip-enabler for opponents' double-faced creatures.

Found Cards

2 Results

Break Open

Moonmist

Break Open #190 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The player does not have to pay the Morph cost (if any) of the creature.
  • Prices

    Seller Price
    Cardmarket 0.07 EUR / 0.34 EUR
    Manapool 0.15 USD / 0.3 USD
    Tcgplayer / 0.3 USD 0.06 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Turn target face-down creature an opponent controls face up.

    Moonmist #54 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Transform

    Rules

  • Moonmist causes any double-faced Human to transform, not just Werewolves.
  • Moonmist will prevent combat damage dealt by a creature that isn’t a Werewolf or a Wolf even if that creature wasn’t on the battlefield (or was a Werewolf or a Wolf) when Moonmist resolved.
  • Whether or not a creature is a Werewolf or a Wolf is checked only as combat damage is dealt. If the creature isn’t a Werewolf or a Wolf at that time, its combat damage will be prevented.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)