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4 Cards Found

AI 🤖 Find me cards equivalent to: Brilliant Ultimatum

Equivalent cards to Brilliant Ultimatum (white, blue, black) with similar effects (cast spells for free/exile/search & cast):
1. Eerie Ultimatum (White, Black, Green) – Returns permanents from graveyard to battlefield.
2. Deliver Unto Evil (Black) – Returns cards from your graveyard to your hand based on opponent's choice.
3. Bring to Light (Blue, Green, White, Black, or Red) – Casts cards from your deck without paying their mana costs.


Reason:
These cards allow you to cheat spells or permanents onto the battlefield or hand, have multiplayer/political elements, and fit within Brilliant Ultimatum's Esper color identity.

Results:

Brilliant Ultimatum #159 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 7
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you cast a card “without paying its mana cost,” you can’t pay any alternative costs. You can pay additional costs, such as conspire costs and kicker costs.
  • One of the piles may have zero cards in it if the opponent wishes.
  • The cards are exiled face up.
  • The cards in the pile that wasn’t chosen remain exiled. Likewise, any cards in the chosen pile that you can’t play or you choose not to play remain exiled.
  • You can play a land card from the chosen pile only if it’s your turn (which it probably is, since Brilliant Ultimatum is a sorcery) and you haven’t yet played a land this turn. That means that if there are two lands in the chosen pile, you’ll be able to play a maximum of one of them.
  • You play cards from the chosen pile as part of the resolution of Brilliant Ultimatum. You may play them in any order. Timing restrictions based on the card’s type (such as creature or sorcery) are ignored. Other play restrictions are not (such as “Cast [this card] only during combat”). You play all of the cards you like, putting land onto the battlefield and spells on the stack, then Brilliant Ultimatum finishes resolving and is put into your graveyard. The spells you cast this way will then resolve as normal, one at a time, in the opposite order that they were put on the stack.
  • Prices

    Seller Price
    Tcgplayer 2.41 USD / 4.85 USD
    Cardmarket 0.47 EUR / 2.44 EUR
    Cardkingdom 2.29 USD / 4.49 USD
    Cardsphere 2.22 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost.

    Bring to Light #209s Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If a spell with a converge ability is copied, no mana was spent to cast the copy, so the number of colors of mana spent to cast the spell will be zero. The number of colors spent to cast the original spell is not copied.
  • If the card has {X} in its mana cost, you must choose 0 as the value of X.
  • If there are any alternative or additional costs to cast a spell with a converge ability, the mana spent to pay those costs will count. For example, if an effect makes sorcery spells cost {1} more to cast, you could pay {W}{U}{B}{R} to cast Radiant Flames and deal 4 damage to each creature.
  • If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs, such as awaken costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, you must pay those to cast the card.
  • If you cast a spell with converge without spending any mana to cast it (perhaps because an effect allowed you to cast it without paying its mana cost), then the number of colors spent to cast it will be zero.
  • If you cast an instant or sorcery card this way, it goes to your graveyard as normal. It doesn't return to exile.
  • If you cast the exiled card, you do so as part of the resolution of Bring to Light. You can't wait to cast it later in the turn. Timing restrictions based on the card's type are ignored, but other restrictions (such as "Cast [this card] only during combat") are not.
  • If you don't cast the card, it remains exiled.
  • The maximum number of colors of mana you can spend to cast a spell is five. Colorless is not a color. Note that the cost of a spell with converge may limit how many colors of mana you can spend.
  • Unless a spell or ability allows you to, you can't choose to pay more mana for a spell with a converge ability just to spend more colors of mana. Likewise, if a spell or ability reduces the amount of mana it costs you to cast a spell with converge, you can't ignore that cost reduction in order to spend more colors of mana.
  • Prices

    Seller Price
    Tcgplayer 2.34 USD
    Cardmarket 2.18 EUR / 2.35 EUR
    Cardkingdom 2.49 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, thenshuffle You may cast that card without paying its mana cost.

    Deliver Unto Evil #85 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If some of the targets chosen are no longer legal targets as Deliver Unto Evil resolves, an opponent chooses among the targets that remain legal. If no targets remain legal, the spell doesn’t resolve. It’s put into its owner’s graveyard and isn’t exiled.
  • Whether you control a Bolas planeswalker is checked only as this spell resolves.
  • You choose one opponent to make the final choice of which cards remains in your graveyard, but all players may discuss and advise this choice.
  • You may cast Deliver Unto Evil with fewer than four targets. However, if you don’t control a Bolas planeswalker as Deliver Unto Evil resolves, your opponent will choose two of however many cards you did target (or one or zero, if you chose fewer than two) and the remainder (if any) will be put into your hand.
  • You may cast Deliver Unto Evil with no targets if you wish. It will be exiled, and nothing else happens.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD / 0.73 USD
    Cardmarket 0.2 EUR / 0.38 EUR
    Cardkingdom 0.49 USD / 0.79 USD
    Cardsphere 0.32 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand. Exile Deliver Unto Evil.

    Eerie Ultimatum #184s Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An Aura being put onto the battlefield this way can’t enchant anything else that is being put onto the battlefield at the same time.
  • If an Aura is put onto the battlefield without being cast, the Aura’s controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in its current zone.
  • You choose which permanent cards to return while Eerie Ultimatum is resolving. No player may take actions between the time you choose and the time those cards return to the battlefield.
  • You may choose to return just one permanent card, regardless of its name.
  • Prices

    Seller Price
    Tcgplayer 7.04 USD
    Cardmarket 4.78 EUR / 6.43 EUR
    Cardkingdom 8.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return any number of permanent cards with different names from your graveyard to the battlefield.

    Brilliant Ultimatum Sorcery Normal - ~$3.58

    Bring to Light Sorcery Normal - ~$3.71

    Deliver Unto Evil Sorcery Normal - ~$1.97

    Eerie Ultimatum Sorcery Normal - ~$6.27

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