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AI 🤖 Find me cards equivalent to: Bristling Hydra

Cards equivalent to Bristling Hydra (green, self-pumping via energy or other resource, resilient):

  • Managorger Hydra (grows with spells cast)
  • Polukranos, Unchained (hydra, grows to escape graveyard, hard to kill)
  • Voracious Hydra (hydra, enters with counters, fights on ETB)


Reason: All are green hydras that can get bigger or are hard to remove.

Results:

Bristling Hydra #147s Creature — Hydra

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 4/3
Types:
  • Creature
  • SubTypes:
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
  • Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
  • If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
  • If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
  • Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
  • Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
  • Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
  • Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
  • {E} is the energy symbol. It represents one energy counter.
  • Prices

    Seller Price
    Tcgplayer 0.73 USD
    Cardmarket 0.8 EUR
    Manapool 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you get (three energy counters). Pay : Put a +1/+1counteron this creature. It gains hexproof until end of turn.

    Managorger Hydra #306 Creature — Hydra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Managorger Hydra's last ability will resolve before the spell that caused it to trigger.
  • Prices

    Seller Price
    Tcgplayer 17.15 USD / 25.15 USD
    Cardmarket 8.85 EUR / 13.55 EUR
    Cardkingdom 19.99 USD / 29.99 USD
    Cardsphere 16.61 USD
    Manapool 15.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever a player casts a spell, put a +1/+1counteron this creature.

    Polukranos, Unchained #224 Legendary Creature — Zombie Hydra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Escape Fight

    Rules

  • After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
  • Escape's permission doesn't change when you may cast the spell from your graveyard.
  • If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
  • If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
  • If an amount of damage would be dealt to Polukranos greater than the number of +1/+1 counters on it, all of that damage is prevented, and all of those counters are removed. In most cases, this will result in Polukranos having 0 toughness, so it will be put into its owner's graveyard.
  • If damage that can't be prevented is dealt to Polukranos, the damage is dealt and you'll simultaneously remove that many +1/+1 counters from it, all before the game checks for lethal damage.
  • If the target creature is an illegal target when Polukranos's activated ability tries to resolve, the ability doesn't resolve. If Polukranos is no longer on the battlefield, the target creature won't deal or be dealt damage.
  • If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
  • Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.
  • Prices

    Seller Price
    Tcgplayer 0.75 USD / 1.47 USD
    Cardmarket 0.7 EUR / 1.2 EUR
    Cardkingdom 1.29 USD / 1.49 USD
    Cardsphere 0.92 USD
    Manapool 0.61 USD / 1.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Polukranos enters with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead. If damage would be dealt to Polukranos while it has a +1/+1counteron it, prevent that damage and remove that many +1/+1 counters from it. : Polukranos fights another target creature. Escape—, Exile six other cards from your graveyard.

    Voracious Hydra #1491 Creature — Hydra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 0/1
    Types:
  • Creature
  • SubTypes:
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight Trample

    Rules

  • Because fighting isn't combat damage, trample has no effect during the fight.
  • If the target of Voracious Hydra's second mode isn't a legal target as the ability resolves, or if Voracious Hydra has left the battlefield, neither creature will deal or be dealt damage. The ability won't change to the first mode if the target is illegal.
  • Prices

    Seller Price
    Tcgplayer 18.41 USD
    Cardmarket 14.26 EUR / 12.95 EUR
    Cardkingdom 19.99 USD
    Cardsphere 16.49 USD
    Manapool 19.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample This creature enters with X +1/+1 counters on it. When this creature enters, choose one — • Double the number of +1/+1 counters on this creature. • This creature fights target creature you don't control.

    Bristling Hydra Creature — Hydra Normal - ~$0.63

    Managorger Hydra Creature — Hydra Normal - ~$18.3

    Polukranos, Unchained Legendary Creature — Zombie Hydra Normal - ~$1.06

    Voracious Hydra Creature — Hydra Normal - ~$16.98

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