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4 Cards Found

AI 🤖 Find me cards equivalent to: Bureaucracy

Equivalent cards to Bureaucracy (red, enchantment, voting mechanic) are:
1. Coercive Portal (colorless, similar voting mechanic—Will of the Council)
2. Magister of Worth (white/black, Will of the Council, votes for resurrection or board wipe)
3. Council's Judgment (white, Will of the Council, voting to exile permanents)


Reason:
All use a voting mechanic and are close in theme or color to Bureaucracy. Red has few voting cards, so similar mechanics appear in other colors.

Results:

Bureaucracy #14 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.82 USD
    Cardmarket 1 EUR
    Manapool 1.01 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order,sacrificethis enchantment and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").

    Coercive Portal #109 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.
  • The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
  • You must vote for one of the available options. You can't abstain.
  • Prices

    Seller Price
    Tcgplayer 7.58 USD / 12.81 USD
    Cardkingdom 14.99 USD / 17.99 USD
    Manapool 7.5 USD / 10.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes,sacrificethis artifact anddestroyall nonland permanents. If homage gets more votes or the vote is tied, draw a card.

    Council's Judgment #7041 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
  • Each player must vote for one of the candidate permanents. They can't abstain.
  • In the unusual case that no permanents have any votes, nothing is exiled.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • None of the candidate permanents are targeted. Players may vote for a permanent with protection from white, for example.
  • Players can't do anything after they finishing voting but before the "winning" permanent or permanents are exiled.
  • Prices

    Seller Price
    Tcgplayer 23.19 USD
    Cardmarket 48.82 EUR
    Cardkingdom 23.99 USD
    Manapool 28.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

    Magister of Worth #48★ Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.
  • The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
  • You must vote for one of the available options. You can't abstain.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD
    Cardmarket 0.51 EUR
    Cardkingdom 0.59 USD
    Manapool 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Will of the council — When this creature enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied,destroyall creatures other than this creature.

    Bureaucracy Enchantment Normal - ~$0.94

    Coercive Portal Artifact Normal - ~$11.87

    Council's Judgment Sorcery Normal - ~$31.03

    Magister of Worth Creature — Angel Normal - ~$0.42

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