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"Find me cards equivalent to: Carrion Grub"

Equivalent cards to Carrion Grub (Creature — Insect, Black, graveyard synergy, mills cards):
1. Woe Strider — Black, mills itself via escape, cares about graveyard, creates tokens.
2. Fiend Artisan — Black/Green, gets bigger equal to number of creatures in your graveyard.
3. Cryptbreaker — Black, creates zombie tokens and uses graveyard for card draw.
4. Gurmag Angler — Black, delves creatures from graveyard, large body for cheap cost.

Each is black, cares about graveyard, and offers similar synergy, though insects are rare with this effect. Carrion Grub is unique for Insects with direct power scaling from graveyard and built-in milling.

Found Cards

5 Results

Carrion Grub

Cryptbreaker

Fiend Artisan

Gurmag Angler

Woe Strider

Carrion Grub #92 Creature — Insect

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 0/5
Types:
  • Creature
  • SubTypes:
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • Any counters on creatures that die or effects that affect them until end of turn won't apply to those cards in their owner's graveyard.
  • Carrion Grub's first ability applies only while it is on the battlefield. In all other zones, its power is 0.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.2 USD 0.04 USD
    Manapool / 0.21 USD 0.15 USD
    Cardmarket 0.08 EUR / 0.17 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature gets +X/+0, where X is the greatest power among creature cards in your graveyard. When this creature enters,millfour cards. (Put the top four cards of your library into your graveyard.)

    Cryptbreaker #86s Creature — Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • You can tap any three untapped Zombies you control, including ones you haven’t controlled continuously since the beginning of your most recent turn, to pay the cost of Cryptbreaker’s second activated ability. This includes Cryptbreaker itself.
  • Prices

    Seller Price
    Cardkingdom 7.49 USD
    Tcgplayer 10.02 USD
    Cardmarket / 8.05 EUR 9.27 EUR
    Manapool 5.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , ,Discarda card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life.

    Fiend Artisan #220s Creature — Nightmare

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Fiend Artisan may become lethal if creature cards leave your graveyard during that turn.
  • Fiend Artisan's first ability applies only while it's on the battlefield.
  • If a card in a player's library has {X} in its mana cost, X is considered to be 0.
  • Prices

    Seller Price
    Cardmarket / 11.48 EUR 7.88 EUR
    Tcgplayer 6.43 USD
    Cardkingdom 10.99 USD
    Manapool 13.32 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature gets +1/+1 for each creature card in your graveyard. , ,Sacrificeanother creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, thenshuffle Activate only as a sorcery.

    Gurmag Angler #102 Creature — Zombie Fish

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 7
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Fish
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Delve

    Rules

  • Because delve isn't an alternative cost, it can be used in conjunction with alternative costs, such as flashback. It can also be used to pay for additional costs that include generic mana.
  • Delve doesn't change a spell's mana cost or mana value. For example, Treasure Cruise's mana value is 8 even if you exiled three cards to cast it.
  • You can exile cards to pay only for generic mana, and you can't exile more cards than the generic mana requirement of a spell with delve. For example, you can't exile more than seven cards from your graveyard to cast Treasure Cruise unless an effect has increased its cost.
  • Prices

    Seller Price
    Tcgplayer / 0.34 USD 0.11 USD
    Manapool 0.15 USD / 0.36 USD
    Cardkingdom / 0.79 USD 0.39 USD
    Cardmarket 0.34 EUR / 1.25 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Delve (Each card you exile from your graveyard while casting this spell pays for .)

    Woe Strider #201 Creature — Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Escape Scry

    Rules

  • After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
  • Escape's permission doesn't change when you may cast the spell from your graveyard.
  • If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
  • If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
  • If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
  • Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Tcgplayer 0.28 USD
    Manapool 0.15 USD
    Cardmarket 0.31 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create a 0/1 white Goat creature token. Sacrifice another creature: Scry 1. Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with two +1/+1 counters on it.