🤖 ManaHive AI
Here are some equivalents to Cauldron Haze with similar color identity (black/white), instant speed, and related effects:
1. Undying Evil (Black, Instant): Grants undying (similar to persist, but with +1/+1 counters).
2. Feather, the Redeemed (White/Red, but in similar deck types): Recurs instant/sorcery, can get persist-like value.
3. Blessed Respite (Green, Instant, a bit off color): Exiles all graveyards, but grants some protection.
4. Second Sunrise (White, Instant): Returns all permanents put into graveyard this turn to battlefield; very similar functionality for creatures.
5. Supernatural Stamina (Black, Instant): Similar effect but returns with +1/+1.
Most similar direct effect: Only Undying Evil and Supernatural Stamina grant instant self-recursion, but not persist, though both are single-target. Exact equivalents with persist as an instant do not exist besides Cauldron Haze.
6 Results
Blessed Respite
Cauldron Haze
Feather, the Redeemed
Second Sunrise
Supernatural Stamina
Undying Evil
Blessed Respite #150 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Text
Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.Cauldron Haze #84 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Text
Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1counteron it.)Feather, the Redeemed #1602 Legendary Creature — Angel
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | 3/4 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Prices
Legalities
Text
Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.Second Sunrise #MRD-20 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Text
Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.Supernatural Stamina #GN3-62 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Common |
| Converted Cost: | 1 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Text
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."Undying Evil #77 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Common |
| Converted Cost: | 1 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |