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"Find me cards equivalent to: Celestial Dawn"

Equivalent cards to Celestial Dawn (color: White, type: Enchantment):

  • Painter's Servant (Artifact Creature, sets all cards to chosen color, not strictly white, but similar)
  • Conspiracy (Black, Enchantment, sets creatures' types)
  • Prismatic Omen (Green, Enchantment, makes all your lands all basic land types)
  • Endless Horizons (White, Enchantment: interacts with Plains)
  • Magus of the Moon (Red, Creature, makes nonbasic lands Mountains)
  • Conversion (White, Enchantment: All Mountains are Plains)

Celestial Dawn is unique in how it affects color, but Conversion is closest within white enchantments that change land types. None replicate all its effects combined.

Found Cards

7 Results

Celestial Dawn

Conspiracy

Conversion

Endless Horizons

Magus of the Moon

Painter's Servant

Prismatic Omen

Celestial Dawn #3 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Special
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Celestial Dawn does not change the type of lands which are not on the battlefield. Lands not on the battlefield are what they say they are.
  • Celestial Dawn no longer changes mana symbols on cards.
  • If you pay white mana to activate an ability that can only be activated by spending another color of mana, then any limitations on activating the ability (such as the number of times it can be activated each turn) still apply as if you spent the proper color.
  • The effect to turn all your non-land cards (including artifacts) white is the effect of a static ability. Thus, a color change on a permanent prior to Celestial Dawn entering the battlefield will be overridden by Celestial Dawn's effect.
  • Will not add or remove Snow Supertype from a land.
  • You may use a different color mana than the color required for spells and abilities that require a specific color. If you do, and the spell or ability checks the actual color of the mana, it can tell the difference.
  • If a permanent enters while Celestial Dawn is on the battlefield, and then Celestial Dawn leaves the battlefield, the permanent's color will revert to the colors in its mana cost.
  • If you have unspent nonwhite mana when Celestial Dawn enters, you still have that mana, but you can spend it only on the colorless part of costs.
  • If you use a text-changing effect such as Mind Bend on Celestial Dawn to change the word "Plains" to a different land type, your lands are all of that new land type, and they will produce mana of the appropriate color for that type.
  • Land cards you own that aren't on the battlefield aren't changed to Plains.
  • Mana produced by spells you control and nonland permanents you control isn't affected by Celestial Dawn. Llanowar Elves will produce {G}, for example. However, any colored mana may be spent only on the colorless part of costs.
  • If a nonbasic land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it applies. The same is also true of any other abilities that modify how a land enters the battlefield or apply "as" a land enters the battlefield, such as the first ability of Cavern of Souls.
  • Prices

    Seller Price
    Cardmarket 0.3 EUR / 2.65 EUR
    Tcgplayer 0.69 USD / 4.49 USD
    Cardkingdom 0.79 USD
    Manapool / 2.98 USD 0.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.

    Conspiracy #39 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It does not replace any use of creature types in card text.
  • This can grant a creature type to animated lands and artifacts that would otherwise have no creature type.
  • "Legend" is no longer a creature type, and may not be chosen.
  • If you choose Wall, then your creatures can still attack because creature types don't confer abilities such as defender (any more than, say, choosing creature type Bird would confer flying).
  • Affected spells, cards, and creatures lose all of their other creature types.
  • Replacement effects that modify creatures of a certain type as they enter the battlefield will apply (or not apply) after you apply this effect. For example, if Warrior is the chosen creature type and you control Bramblewood Paragon, a Runeclaw Bear would enter the battlefield with an additional +1/+1 counter.
  • Prices

    Seller Price
    Cardkingdom / 4.49 USD 1.49 USD
    Manapool 0.78 USD / 3.09 USD
    Cardmarket 0.84 EUR / 2.3 EUR
    Tcgplayer / 9.89 USD 2.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this enchantment enters, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

    Conversion #14 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Mass Land Denial
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The Conversion effect is a continuous effect. There is no chance to tap a just-played mountain for red mana before it becomes a plains.
  • Will not add or remove the supertype snow to or from a land.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep,sacrificethis enchantment unless you pay . All Mountains are Plains.

    Endless Horizons #4 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Endless Horizons leaves the battlefield, the remaining Plains cards stay exiled. If Endless Horizons returns to the battlefield, it’s a new object with no relation to its previous existence. The previously exiled Plains cards will still stay exiled.
  • If a different player gains control of Endless Horizons, its ability will trigger at the beginning of that player’s upkeep, but it won’t do anything when it resolves.
  • Prices

    Seller Price
    Cardkingdom 9.49 USD
    Manapool 6.12 USD / 26.87 USD
    Cardmarket 2 EUR / 7.54 EUR
    Tcgplayer 7.53 USD / 23.03 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, search your library for any number of Plains cards, exile them, thenshuffle At the beginning of your upkeep, you may put a card you own exiled with this enchantment into your hand.

    Magus of the Moon #125 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    EDH Bracket Attr:
    Mass Land Denial
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Magus of the Moon loses its abilities, it continues to turn nonbasic lands into Mountains. This is because effects that change subtypes are applied before considering effects that remove abilities, regardless of the order in which those effects started.
  • If a nonbasic land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it can apply. The same is also true of any other abilities that modify how a land enters the battlefield or apply "as" a land enters the battlefield, such as that of Vesuva or Cavern of Souls.
  • If a nonbasic land has an ability that triggers "when" it enters the battlefield, it will lose that ability before it can trigger.
  • Magus of the Moon doesn't affect names or supertypes. It won't turn any land into a basic land or remove the legendary supertype from a legendary land, and the lands won't be named "Mountain."
  • Nonbasic lands lose any other land types and abilities they had. They gain the land type Mountain and gain the ability "{T}: Add {R}."
  • Prices

    Seller Price
    Cardmarket / 10 EUR 5.33 EUR
    Tcgplayer 4.22 USD / 6.84 USD
    Manapool / 7 USD 4.01 USD
    Cardkingdom 6.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Nonbasic lands are Mountains.

    Painter's Servant #147 Artifact Creature — Scarecrow

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Scarecrow
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each card becomes a new object as it changes zones, so this effect will apply to it from scratch in the new zone. Zone-change replacement abilities that care about the new color (like "[color] permanents enter tapped") won't work because those effects are applied as the card is entering its new zone. Zone-change triggered abilities that care about the new color (like "when a [color] permanent enters" or "when you cast a [color] spell") will work because those effects apply after the card is already in its new zone.
  • If something affected by Painter's Servant is normally colorless, it will simply be the new color. It won't be both the new color and colorless.
  • The effects of multiple Painter's Servants are cumulative.
  • This ability affects every card in every game zone, all tokens on the battlefield, and all spell copies on the stack, regardless of who controls or owns them.
  • This ability doesn't overwrite any previous colors. Rather, it adds another color.
  • While Painter's Servant is on the battlefield, an effect that changes an object's colors will overwrite Painter's Servant's effect. For example, casting Cerulean Wisps on a creature will turn it blue, regardless of the color chosen for Painter's Servant.
  • Prices

    Seller Price
    Cardkingdom / 37.99 USD 32.99 USD
    Manapool / 36.94 USD 36.44 USD
    Cardmarket / 20.73 EUR 18.55 EUR
    Tcgplayer 35.2 USD / 37.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this creature enters, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.

    Prismatic Omen #1104 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each land you control will have the land types Plains, Island, Swamp, Mountain, and Forest. They’ll also have the mana ability of each basic land type (for example, Forests can tap to produce {G}). They’ll still have their other subtypes and abilities.
  • Giving a land extra basic land types doesn’t change its name or whether it’s legendary or basic.
  • Prices

    Seller Price
    Manapool / 12.5 USD 10.42 USD
    Cardkingdom 8.49 USD / 10.99 USD
    Tcgplayer 9.38 USD / 13.75 USD
    Cardmarket / 5.42 EUR 6.1 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lands you control are every basic land type in addition to their other types.