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"Find me cards equivalent to: Celestial Kirin"

There are no exact equivalents to Celestial Kirin with the same type, color, and text. However, here are some similar white Legendary Spirits:

  • Kiyomaro, First to Stand (Legendary Creature — Spirit, but no similar ability)
  • Genju of the Fields (Spirit-related, but not legendary or same ability)
  • Eight-and-a-Half-Tails (Legendary Creature, but not a Spirit/Kirin)
  • Kyodai, Soul of Kamigawa (Legendary Creature — Dragon Spirit, white, but different ability)

Closest match is still Celestial Kirin; no other Legendary white Spirit/Kirin with a comparable mass-destruction trigger exists.

Found Cards

5 Results

Celestial Kirin

Eight-and-a-Half-Tails

Genju of the Fields

Kiyomaro, First to Stand

Kyodai, Soul of Kamigawa

Celestial Kirin #3 Legendary Creature — Kirin Spirit

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Kirin
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If the Spirit or Arcane spell has {X} in the mana cost, then you use the value of {X} on the stack. For example, Shining Shoal costs {X}{W}{W}. If you choose X = 2, then Shining Shoal’s mana value is 4. Shining Shoal also has an ability that says “You may exile a white card with mana value X from your hand rather than pay Shining Shoal’s mana cost”; if you choose to pay the alternative cost and exile a card with mana value 2, then X is 2 while Shining Shoal is on the stack and its mana value is 4.
  • Prices

    Seller Price
    Cardkingdom / 10.99 USD 0.69 USD
    Manapool 0.26 USD
    Cardmarket / 1.44 EUR 0.43 EUR
    Tcgplayer 1.44 USD / 7.32 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you cast a Spirit or Arcane spell,destroyall permanents with that spell's mana value.

    Eight-and-a-Half-Tails #8 Legendary Creature — Fox Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Fox
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A permanent spell that becomes white this way will enter the battlefield and continue to be white until end of turn.
  • Prices

    Seller Price
    Cardkingdom / 34.99 USD 2.49 USD
    Tcgplayer 1.37 USD / 25.63 USD
    Cardmarket 0.62 EUR / 15.35 EUR
    Manapool / 22.35 USD 0.52 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target permanent you control gains protection from white until end of turn. : Target spell or permanent becomes white until end of turn.

    Genju of the Fields #BOK-5 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • When activated multiple times, it will have the triggered ability multiple times. When the animated Plains deals damage, the ability will trigger once for each copy of the ability. If, for example, you activate the ability three times, the Plains will deal two damage, and you'll gain six life.
  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • Activating the ability that turns it into a creature while it's already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.08 EUR
    Tcgplayer 0.16 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant Plains : Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return this card from your graveyard to your hand.

    Kiyomaro, First to Stand #18 Legendary Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you have seven or more cards in hand when Kiyomaro's triggered ability goes on the stack but less than seven when the ability resolves, the ability does nothing.
  • Kiyomaro's power and toughness don't affect whether it has vigilance or the life-gain ability.
  • Losing vigilance after attackers are declared doesn't cause Kiyomaro to tap.
  • Prices

    Seller Price
    Cardkingdom 1.29 USD / 4.99 USD
    Cardmarket 0.4 EUR / 2.01 EUR
    Tcgplayer / 1.02 USD 0.44 USD
    Manapool 0.28 USD / 1.2 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kiyomaro's power and toughness are each equal to the number of cards in your hand. As long as you have four or more cards in hand, Kiyomaro has vigilance. Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.

    Kyodai, Soul of Kamigawa #438 Legendary Creature — Dragon Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 0.79 USD
    Cardmarket 0.55 EUR / 0.99 EUR
    Tcgplayer / 0.78 USD 0.41 USD
    Manapool 0.18 USD / 0.47 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Flying When Kyodai enters, another target permanent gains indestructible for as long as you control Kyodai. : Kyodai gets +5/+5 until end of turn.