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"Find me cards equivalent to: Chandra's Regulator"

Equivalent cards to Chandra's Regulator (Legendary Artifact, red, synergy with planeswalkers or discard/draw):
1. The Chain Veil — Legendary Artifact that copies planeswalker abilities (not red, but core functionally similar).
2. Sunbird's Invocation — Not legendary, but similar red enchantment that cares about casting spells for value.
3. Bomat Courier — Not legendary, red artifact, discard hand to draw cards (draw/discard synergy).
4. Pyromancer's Goggles — Legendary Artifact, red, copies instant/sorcery spells (not planeswalkers, but a copy effect in red).

No card is a perfect match, but The Chain Veil is closest for copying loyalty abilities, though not color-locked to red. Chandra's Regulator is unique for copying Chandra abilities and filtering.

Found Cards

5 Results

Bomat Courier

Chandra's Regulator

Pyromancer's Goggles

Sunbird's Invocation

The Chain Veil

Bomat Courier #199s Artifact Creature — Construct

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Each Bomat Courier you control has its own cache of cards. Bomat Courier's last ability only puts those cards into your hand, not those of any other Bomat Courier.
  • If Bomat Courier leaves the battlefield before you activate its last ability, any cards exiled by its triggered ability remain exiled face down for the rest of the game. If you somehow return the same Bomat Courier card to the battlefield, it will be a different object with no connection to those face-down cards.
  • You can pay the cost of “discard your hand” even if your hand contains zero cards.
  • Prices

    Seller Price
    Cardkingdom 4.99 USD
    Tcgplayer 2.2 USD
    Manapool 2.12 USD
    Cardmarket 1.16 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Whenever this creature attacks, exile the top card of your library face down. (You can't look at it.) ,Discardyour hand,Sacrificethis creature: Put all cards exiled with this creature into their owners' hands.

    Chandra's Regulator #131 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A Mountain card is a land card with the subtype Mountain, not any land card with a mana ability that produces red mana. Land cards are normally colorless, even if they produce red mana.
  • Copying a loyalty ability doesn’t add or remove loyalty counters from any object.
  • If the loyalty ability has −X in its cost, the copy uses the same value of X.
  • The triggered ability of Chandra’s Regulator and the copy it creates both resolve before the loyalty ability that caused it to trigger. They resolve even if that loyalty ability is countered.
  • You can’t pay {1} more than once for each time the triggered ability of Chandra’s Regulator resolves.
  • Prices

    Seller Price
    Tcgplayer 0.33 USD / 0.35 USD
    Manapool / 0.2 USD 0.16 USD
    Cardmarket / 0.39 EUR 0.22 EUR
    Cardkingdom / 0.49 USD 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay . If you do, copy that ability. You may choose new targets for the copy. , ,Discarda Mountain card or a red card: Draw a card.

    Pyromancer's Goggles #236 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A copy is created even if the spell cast with the red mana produced by Pyromancer's Goggles has been countered or otherwise left the stack without resolving by the time that ability resolves. The copy resolves before the original spell.
  • Any red instant or sorcery spell you spend the mana on will be copied, not just one that requires targets.
  • If more than one red mana produced by a Pyromancer's Goggles is spent to cast a single red instant or sorcery spell, the delayed triggered ability associated with each mana spent will trigger. That many copies will be created. It doesn't matter if this red mana was produced by one Pyromancer's Goggles or by multiple Pyromancer's Goggles.
  • If the copied spell has an X whose value was determined as it was cast, the copy has the same value of X.
  • If the copied spell is modal (that is, it says "Choose one –" or the like), the copy will have the same mode or modes. You can't choose a different one.
  • The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.
  • The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.
  • The delayed triggered ability will trigger whether Pyromancer's Goggles is still on the battlefield or not.
  • The mana produced by Pyromancer's Goggles can be spent on anything, not just a red instant or sorcery spell.
  • You can't choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.
  • Prices

    Seller Price
    Manapool 0.62 USD / 5.37 USD
    Cardkingdom / 5.99 USD 1.79 USD
    Cardmarket / 5.05 EUR 1.34 EUR
    Tcgplayer 1.26 USD / 6.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.

    Sunbird's Invocation #165 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Casting Sunbird's Invocation won't cause its own ability to trigger.
  • For spells with {X} in their mana costs, use the value chosen for X to determine the spell's mana value.
  • If a revealed card in your library has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If the spell's mana value is 0, you do nothing as the ability of Sunbird's Invocation resolves.
  • If you cast a card "without paying its mana cost," you can't pay any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, such as that of Costly Plunder, those must be paid to cast the card.
  • If you cast one of the revealed cards, you do so as part of the resolution of the triggered ability. You can't wait to cast it later in the turn. Timing permissions based on the card's type are ignored, but other restrictions (such as "Cast [this card] only during combat") are not.
  • The ability of Sunbird's Invocation resolves before the spell that caused it to trigger. It will resolve even if that spell is countered. If you cast a spell as part of the resolution of the ability, that spell resolves before the spell that caused the ability to trigger.
  • The mana value of a split card, such as cards with aftermath from the Amonkhet block, is based on the combined mana cost of its two halves. The mana value of the resulting spell is based only on the half you cast.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD / 3.49 USD
    Tcgplayer 0.42 USD / 3.8 USD
    Cardmarket 0.51 EUR / 1.4 EUR
    Manapool 0.21 USD / 2.02 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.

    The Chain Veil #215 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • After the last ability resolves, you’ll essentially be able to activate a loyalty ability of each planeswalker you control a total of twice during your turn. The timing rules for when you can activate loyalty abilities apply each time; it must be your main phase and the stack must be empty.
  • Because the last ability modifies the rules of the game, it affects not only planeswalkers you control when it resolves, but also planeswalkers that come under your control later in the turn.
  • Each additional time The Chain Veil’s last ability resolves will allow you to activate a loyalty ability of each planeswalker you control an additional time. For example, if you activate The Chain Veil’s last ability, untap it, then activate it again, you can activate a loyalty ability of a planeswalker you control three times that turn.
  • For the first ability, it doesn’t matter whether the planeswalker is still on the battlefield as your end step begins. If you activated one of its loyalty abilities that turn, The Chain Veil’s triggered ability won’t trigger.
  • The second loyalty ability you activate doesn’t have to be the same as the first ability. For example, you could activate a planeswalker’s first ability twice, or you could activate a planeswalker’s first ability, then activate its second ability.
  • Prices

    Seller Price
    Manapool 4.45 USD / 31.73 USD
    Cardkingdom / 44.99 USD 9.49 USD
    Cardmarket / 23.81 EUR 3.66 EUR
    Tcgplayer / 34.11 USD 5.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life. , : For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.