cache exists in db ManaHive.com - #1 Magic The Gathering Card Search Engine, Probably
BETA

5 Cards Found

AI 🤖 Find me cards equivalent to: Chaos Wand

Cards equivalent to Chaos Wand (same colorless artifact, effect is casting opponents’ spells):
1. Muse Vessel – Exiles a card from opponent's hand, lets you play it.
2. Knowledge Pool – Players cast exiled spells from the pool.
3. Gonti's Aether Heart (less direct, but gives extra turns by exiling your own permanents).
4. Etali, Primal Storm (Red, not colorless, but similar: exile and cast opponents’ cards).


Reason:
These artifacts let you interact with/build from opponents’ cards, like Chaos Wand.

Results:

Chaos Wand #254 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the exiled card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If the opponent exiles their entire library without exiling an instant or sorcery card, that player stops exiling cards, and the exiled cards are put into their library in a random order.
  • If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, such as that of Tormenting Voice, those must be paid to cast the card.
  • If you don't cast the exiled instant or sorcery card, it's put on the bottom of that library with the other cards.
  • If you wish to cast the exiled card, you must cast it while Chaos Wand's ability is resolving. You can't cast it later in the turn. A spell cast this way may be cast at a time you normally wouldn't be able to cast a spell of that type, but other restrictions (such as "Cast this spell only during combat") are enforced.
  • The opponent stops exiling cards as soon as they exile any instant or sorcery card. You don't choose which card type to look for.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD
    Cardmarket 0.18 EUR
    Cardkingdom 0.59 USD
    Cardsphere 0.18 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.

    Etali, Primal Storm #342 Legendary Creature — Elder Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Elder
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any cards not cast, including land cards, remain in exile. They can't be cast on later turns, even if Etali attacks again.
  • Because all attacking creatures are chosen at once, a creature cast this way can't attack during the same combat as Etali, even if it has haste.
  • If an exiled card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a card "without paying its mana cost," you can't pay any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the card.
  • If you cast any of the exiled cards, you do so as part of the resolution of the triggered ability. You can't wait to cast them later in the turn. Timing permissions based on a card's type are ignored, and the spells resolve before blockers are declared.
  • If you cast more than one of the exiled cards, you choose the order in which to cast them. A spell you cast this way can be the target of a later spell you cast this way. However, permanent spells cast this way won't resolve until you're done casting spells, so the permanents they become can't be the target of spells cast this way. For example, if you exile Twincast and Lightning Strike, you can cast Lightning Strike and then cast Twincast targeting it; but if you exile a creature card and an Aura card, you can't cast that Aura targeting that creature.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells or permanents you control from Etali's ability are exiled.
  • Prices

    Seller Price
    Tcgplayer 0.67 USD / 13.39 USD
    Cardmarket 0.85 EUR / 17.14 EUR
    Cardkingdom 1.49 USD / 29.99 USD
    Cardsphere 0.67 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

    Gonti's Aether Heart #152s Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Extra Turns
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
  • Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
  • If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
  • If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
  • Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
  • Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
  • Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
  • Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
  • {E} is the energy symbol. It represents one energy counter.
  • Prices

    Seller Price
    Tcgplayer 11.32 USD
    Cardmarket 10.62 EUR
    Cardkingdom 15.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Gonti's Aether Heart or another artifact you control enters, you get (two energy counters). Pay eight , Exile Gonti's Aether Heart: Take an extra turn after this one.

    Knowledge Pool #111 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Any other abilities that trigger when you cast the original spell (for example, if you cast Emrakul, the Aeons Torn) will still trigger and go on the stack.
  • If multiple Knowledge Pools are on the battlefield, keep track of which cards are exiled by each of them. Whenever a player casts a spell from their hand: -- If all Knowledge Pools are controlled by the same player, that player chooses the order in which the triggered abilities are put onto the stack. The last one put onto the stack will be the first to resolve. -- If multiple players each control one or more Knowledge Pools, the active player put their triggered abilities on the stack in any order, then each other player in turn order does the same. The last ability put onto the stack this way will be the first to resolve. -- The first triggered ability to resolve will exile the original spell, then the player who cast that spell may cast one of the nonland cards exiled by the Knowledge Pool that generated that triggered ability. The abilities of other Knowledge Pools will do nothing when they resolve, as the original spell will already have been exiled.
  • If the card has any mandatory additional costs, as Kuldotha Rebirth does, you must pay them in order to cast the spell.
  • If the card you cast without paying its mana cost has an X in its mana cost, you must choose 0 as its value.
  • If the original spell isn't exiled (perhaps because it's countered by another spell or ability before Knowledge Pool's second triggered ability resolves), the rest of the ability does nothing. The player doesn't get to cast an exiled card.
  • If there are no nonland cards exiled by Knowledge Pool, the original spell is still exiled.
  • The spell a player casts from their hand won't resolve if it's exiled, even if that spell can't be countered by spells or abilities.
  • Timing restrictions based on the card's type are ignored. For example, you can cast an exiled creature card this way. Other restrictions, such as Spinal Embrace's "Cast Spinal Embrace only during combat" are not ignored.
  • You may cast any other card exiled by Knowledge Pool, including one owned by an opponent. Any card exiled by Knowledge Pool's "enters" ability or its other triggered ability may be cast.
  • You may pay additional costs, such as kicker costs, of the exiled card.
  • Prices

    Seller Price
    Tcgplayer 0.69 USD / 4.6 USD
    Cardmarket 0.64 EUR / 2.44 EUR
    Cardkingdom 1.79 USD / 2.99 USD
    Cardsphere 0.92 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Imprint — When this artifact enters, each player exiles the top three cards of their library. Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with this artifact without paying its mana cost.

    Muse Vessel #163 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Only cards exiled as a result of the first ability can be played as a result of the second ability.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD / 1.17 USD
    Cardmarket 0.2 EUR / 1.37 EUR
    Cardkingdom 0.59 USD / 0.79 USD
    Cardsphere 0.45 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Target player exiles a card from their hand. Activate only as a sorcery. : Choose a card exiled with this artifact. You may play that card this turn.

    Chaos Wand Artifact Normal - ~$2.54

    Etali, Primal Storm Legendary Creature — Elder Dinosaur Normal - ~$8.08

    Gonti's Aether Heart Legendary Artifact Normal - ~$9.1

    Knowledge Pool Artifact Normal - ~$3.07

    Muse Vessel Artifact Normal - ~$2.15

    Against the Odds: Infinite Warp Combo (Standard) What are the odds of warping our way into infinite life, mana, and drain...
    Weekly Update (Oct 05): Why Magic is How it Is in 2025 This week in MTG news: Why Magic is How it Is in 2025.
    Single Scoop: Iron Spider/Fizik is The New Steel Overseer Steel Overseer was great for Affinity of old but thanks to Iron Spider /...
    Much Abrew: Devoted to Louie (Pioneer) Did Gray Merchant of Asphodel just get its new best friend in Morlun, De...