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"Find me cards equivalent to: Char-Rumbler"

Cards equivalent to Char-Rumbler:
1. Kiln Fiend – Also red, gets +3/+0 for each instant or sorcery spell cast, similar pump effect.
2. Ash Zealot – Red double striker, haste, extra effect against flashback.
3. Prophetic Flamespeaker – Double strike, trample, red, exile card ability.
4. Fencing Ace – Double strike (not red, but almost identical ability).

All have double strike and/or pump ability, keeping to red or close equivalents. Char-Rumbler is the starting point, but most similar in color and ability are Kiln Fiend and Ash Zealot (not all have pump as an activated ability though).

Found Cards

5 Results

Ash Zealot

Char-Rumbler

Fencing Ace

Kiln Fiend

Prophetic Flamespeaker

Ash Zealot #86 Creature — Human Warrior

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Ash Zealot’s ability doesn’t allow any player to cast cards from a graveyard. Such cards need another way to be cast, such as the flashback ability.
  • Ash Zealot’s ability doesn’t trigger if you put a card onto the battlefield from a graveyard (using Grave Betrayal’s ability, for example).
  • Ash Zealot’s triggered ability will resolve before that spell resolves.
  • Prices

    Seller Price
    Manapool / 0.31 USD 0.15 USD
    Cardkingdom 0.59 USD / 0.79 USD
    Cardmarket 0.47 EUR / 2.27 EUR
    Tcgplayer 0.27 USD / 0.7 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike, haste Whenever a player casts a spell from a graveyard, this creature deals 3 damage to that player.

    Char-Rumbler #96 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: -1/3
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A first strike damage step will be created if Char-Rumbler is in combat, even if its power is 0 or less. The normal combat damage step will follow.
  • If Char-Rumbler's power changes between the assignment of first-strike combat damage and the assignment of normal combat damage, Char-Rumbler will deal a different amount of damage in each combat damage step.
  • Yes, Char-Rumbler's printed power is -1. While its power is -1 or 0, it simply deals no combat damage.
  • Because Char-Rumber's power is normally negative, you'll have to give it at least +2/+0 before it'll deal damage. It won't deal negative damage.
  • Prices

    Seller Price
    Cardkingdom / 0.99 USD 0.35 USD
    Tcgplayer / 0.35 USD 0.14 USD
    Cardmarket 0.13 EUR / 0.45 EUR
    Manapool / 0.3 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Double strike : This creature gets +1/+0 until end of turn.

    Fencing Ace #11 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.08 USD / 0.37 USD
    Manapool 0.15 USD / 0.2 USD
    Cardmarket 0.04 EUR / 0.29 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Double strike (This creature deals both first-strike and regular combat damage.)

    Kiln Fiend #IMA-137 Creature — Elemental Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Kiln Fiend's triggered ability resolves before the spell that causes it to trigger. The ability will resolve even if that spell is countered or otherwise leaves the stack.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.39 USD
    Tcgplayer 0.12 USD
    Cardmarket 0.18 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn.

    Prophetic Flamespeaker #106 Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • If Prophetic Flamespeaker deals combat damage to a player multiple times in a turn (if it wasn't blocked, for example), its triggered ability will trigger each time.
  • If you exile a land card, you may play that land only if you have any available land plays. Normally, this means you can play the land only if you haven't played a land yet that turn.
  • The card is exiled face up. Playing it follows the normal rules for playing that card. You must pay its costs, and you must follow all applicable timing rules. For example, if it's a creature card, you can cast it only during your main phase while the stack is empty.
  • Prices

    Seller Price
    Cardmarket 0.45 EUR / 2.33 EUR
    Tcgplayer 0.4 USD / 1.81 USD
    Cardkingdom / 2.99 USD 0.99 USD
    Manapool / 1.97 USD 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Double strike, trample Whenever this creature deals combat damage to a player, exile the top card of your library. You may play it this turn.