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"Find me cards equivalent to: Charmed Griffin"

Here are some cards similar to Charmed Griffin (white, flying, group-benefit ETB griffins):
1. Akroan Pegasus — Also a white flying creature, but lacks the group-benefit ETB.
2. Dawnfeather Eagle — White, flying, gives a benefit to your creatures on ETB instead of all players.
3. Parhelion Patrol — White flying, but focuses on mentor (not group-benefit).

No other white griffins have ETB effects that let every player put a permanent onto the battlefield. Charmed Griffin is unique in its group-benefit ETB among white griffins. The closest are just white flying griffins with different ETB or static effects.

Found Cards

3 Results

Charmed Griffin

Dawnfeather Eagle

Parhelion Patrol

Charmed Griffin #7 Creature — Griffin

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Griffin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 2.24 EUR 0.17 EUR
    Manapool 0.15 USD / 0.82 USD
    Cardkingdom 0.35 USD / 0.99 USD
    Tcgplayer / 0.76 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, each other player may put an artifact or enchantment card onto the battlefield from their hand.

    Dawnfeather Eagle #14† Creature — Bird

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Dawnfeather Eagle’s triggered ability affects itself.
  • The set of creatures affected by Dawnfeather Eagle’s triggered ability is determined as the ability resolves. Creatures you begin to control later in the turn and permanents you control that become creatures later in the turn won’t get +1/+1 or gain vigilance.
  • Prices

    Seller Price
    Tcgplayer 0.15 USD / 0.27 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.

    Parhelion Patrol #68 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Mentor Vigilance

    Rules

  • If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power.
  • If the target creature's power is no longer less than the attacking creature's power as the ability resolves, mentor doesn't add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing.
  • Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature's power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Tcgplayer 0.07 USD
    Cardmarket 0.17 EUR
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Vigilance (Attacking doesn't cause this creature to tap.) Mentor (Whenever this creature attacks, put a +1/+1counteron target attacking creature with lesser power.)