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"Find me cards equivalent to: Chillerpillar"

Equivalent cards to Chillerpillar (U, Snow Creature, monstrosity, flying when monstrous) are very limited. No other card perfectly matches all these attributes, but here are similar blue cards with monstrosity, snow, or granting flying when monstrous:
1. Chillerpillar (original)
2. Frostwalk Bastion (can become a snow creature, but no monstrosity)
3. Seal of Removal (blue, interacts with creatures, not related to monstrosity)
4. Nimbus Naiad (grants flying, blue, not snow or monstrosity)
5. Tromokratis (blue, monstrous ability, no flying nor snow)


Reason:
No other blue Snow Creature uses monstrosity and flying. Chillerpillar is unique; closest equivalencies are blue cards that interact with monstrosity or snow, but don’t combine both.

Found Cards

5 Results

Chillerpillar

Frostwalk Bastion

Nimbus Naiad

Seal of Removal

Tromokratis

Chillerpillar #280 Snow Creature — Insect

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 4
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Monstrosity

    Rules

  • Chillerpillar gaining flying after it becomes blocked won’t remove the blocking creature from combat or cause Chillerpillar to become unblocked.
  • Monstrous isn’t an ability that a creature has. It’s just something true about that creature. If the creature stops being a creature, loses its abilities, or loses its +1/+1 counters, it will continue to be monstrous.
  • Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD
    Cardmarket 0.13 EUR
    Manapool 0.15 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. can be paid with one mana from a snow source.) As long as this creature is monstrous, it has flying.

    Frostwalk Bastion #240 Snow Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A creature dealt combat damage by Frostwalk Bastion won't untap during its controller's next untap step, even if it was already tapped and even if Frostwalk Bastion leaves the battlefield before then.
  • If you turn Frostwalk Bastion into a creature but haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it.
  • Prices

    Seller Price
    Cardkingdom / 1.99 USD 0.35 USD
    Manapool / 1.12 USD 0.15 USD
    Cardmarket 0.19 EUR / 0.92 EUR
    Tcgplayer / 1.06 USD 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : Until end of turn, this land becomes a 2/3 Construct artifact creature. It's still a land. ( can be paid with one mana from a snow source.) Whenever this land deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

    Nimbus Naiad #56 Enchantment Creature — Nymph

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Nymph
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bestow Flying

    Rules

  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
  • On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
  • Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.47 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.3 USD
    Cardmarket 0.03 EUR / 0.32 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Flying Enchanted creature gets +2/+2 and has flying.

    Seal of Removal #269 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Sacrificing Seal of Removal is the cost to activate its ability. Once you activate the ability, no player can do anything to Seal of Removal to stop you from activating it. Notably, if you cast Seal of Removal during your turn, you'll have priority to activate its ability before anyone can respond to stop you.
  • Prices

    Seller Price
    Tcgplayer 0.94 USD 0.22 USD 0.24 USD
    Cardmarket 0.53 EUR / 0.38 EUR
    Cardkingdom 0.99 USD 0.35 USD 0.49 USD
    Manapool 0.15 USD 0.76 USD 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice this enchantment: Return target creature to its owner's hand.

    Tromokratis #55★ Legendary Creature — Kraken

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 8/8
    Types:
  • Creature
  • SubTypes:
  • Kraken
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The defending player may block Tromokratis with each creature they control. If that player can't, perhaps because one of those creatures is tapped, or chooses not to, Tromokratis can't be blocked.
  • Tromokratis (like all attacking and blocking creatures) remains an attacking or blocking creature until the end of combat step is over. Notably, it will still be an attacking or blocking creature during the combat damage step, so any abilities an opponent controls that trigger when a creature dies as a result of combat damage could target Tromokratis.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Tcgplayer 0.36 USD
    Cardmarket 0.34 EUR
    Manapool 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tromokratis has hexproof unless it's attacking or blocking. Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)