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5 Cards Found

AI 🤖 Find me cards equivalent to: Chromanticore

Equivalent cards to Chromanticore would be other five-color (WUBRG) creatures with multiple abilities. Some examples are:

  • Sliver Legion (all five colors, multiple abilities)
  • Fusion Elemental (all five colors, big stats)
  • Child of Alara (all five colors, game-changing ability)
  • Maelstrom Archangel (all five colors, flying and strong attack trigger)

These are all five-color creatures with impactful or multiple abilities/styles.

Results:

Child of Alara #4 Legendary Creature — Avatar

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: 6/6
Types:
  • Creature
  • SubTypes:
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.24 USD
    Cardmarket 1.41 EUR
    Cardkingdom 1.29 USD
    Manapool 0.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample When Child of Alara dies,destroyall nonland permanents. They can't be regenerated.

    Chromanticore #146 Enchantment Creature — Manticore

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Manticore
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bestow Flying Lifelink Trample Vigilance

    Rules

  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
  • On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
  • Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
  • Prices

    Seller Price
    Tcgplayer 0.49 USD
    Cardmarket 0.34 EUR / 0.13 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.38 USD
    Manapool 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike, vigilance, trample, lifelink Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

    Fusion Elemental #93 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 8/8
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.18 USD
    Cardmarket 0.12 EUR / 0.17 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.25 USD
    Manapool 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Maelstrom Archangel #454 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If you cast a card this way, you're casting it as a spell. It can be countered.
  • If you cast a card with X in its cost this way, X must be 0.
  • If you cast a card “without paying its mana cost,” you can't choose to cast it for any alternative costs, such as evoke or the alternative cost provided by the morph ability. However, you can pay optional additional costs, such as conspire, and you must still pay mandatory additional costs, such as the one on Goldmeadow Stalwart.
  • If you want to cast a card this way, you cast it as part of the resolution of Maelstrom Angel's triggered ability. Timing restrictions based on the card's type (such as creature or sorcery) are ignored. Other casting restrictions are not (such as “Cast [this card] only before attackers are declared”).
  • Prices

    Seller Price
    Tcgplayer 0.61 USD
    Cardmarket 0.59 EUR / 0.25 EUR
    Cardkingdom 1.29 USD
    Cardsphere 0.66 USD
    Manapool 0.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.

    Sliver Legion #1310 Legendary Creature — Sliver

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.
  • If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Sliver may become lethal if another Sliver leaves the battlefield during that turn.
  • If Sliver Legion and two other Slivers are on the battlefield, for example, each of them gets +2/+2.
  • Prices

    Seller Price
    Tcgplayer 26.84 USD
    Cardmarket 21.64 EUR
    Cardkingdom 44.99 USD
    Manapool 27.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All Sliver creatures get +1/+1 for each other Sliver on the battlefield.

    Child of Alara Legendary Creature — Avatar Normal - ~$1.18

    Chromanticore Enchantment Creature — Manticore Normal - ~$0.45

    Fusion Elemental Creature — Elemental Normal - ~$0.22

    Maelstrom Archangel Creature — Angel Normal - ~$0.68

    Sliver Legion Legendary Creature — Sliver Normal - ~$30.21

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