cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Chronosavant"

Equivalent cards to Chronosavant (white, graveyard recursion, self-untapping):

  • Adarkar Valkyrie — Recurs creatures from any graveyard.
  • Karmic Guide — Returns a creature from your graveyard upon entering.
  • Reveillark — Recurs small creatures from your graveyard.


Reason: All are white creatures that can repeatedly bring creatures back from the graveyard, similar to Chronosavant.

Found Cards

4 Results

Adarkar Valkyrie

Chronosavant

Karmic Guide

Reveillark

Adarkar Valkyrie #1 Snow Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 4/5
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Vigilance

    Rules

  • Adarkar Valkyrie's ability can target a token creature, but since token creatures cease to exist when they leave the battlefield, it won't be returned to the battlefield.
  • Prices

    Seller Price
    Cardkingdom 1.79 USD / 6.99 USD
    Tcgplayer / 10.82 USD 0.98 USD
    Cardmarket / 3.81 EUR 0.75 EUR
    Manapool 0.95 USD / 5.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance : When target creature other than this creature dies this turn, return that card to the battlefield under your control.

    Chronosavant #9 Creature — Giant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Chronosavant is in your graveyard, you can activate this ability multiple times in response to itself. The first one that resolves will return Chronosavant to the battlefield and make you skip your next turn. The others will just make you skip turns.
  • Prices

    Seller Price
    Tcgplayer 0.23 USD / 0.55 USD
    Cardkingdom / 1.99 USD 0.49 USD
    Manapool 0.18 USD / 0.3 USD
    Cardmarket 0.12 EUR / 0.58 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Return this card from your graveyard to the battlefield tapped. You skip your next turn.

    Karmic Guide #32 Creature — Angel Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Echo Flying Protection

    Rules

  • Paying for echo is always optional. When the echo triggered ability resolves, if you can't pay the echo cost or choose not to, you sacrifice that permanent.
  • Your permanent's echo ability will trigger at the beginning of your upkeep if it entered the battlefield since the beginning of your last upkeep, or if you gained control of it since the beginning of your last upkeep.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, protection from black Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep,sacrificeit unless you pay its echo cost.) When this creature enters, return target creature card from your graveyard to the battlefield.

    Reveillark #31 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Evoke Flying

    Rules

  • Effects that cause you to pay more or less to cast a spell will cause you to pay that much more or less while casting it for its evoke cost, too. That's because they affect the total cost of the spell, not its mana cost.
  • Evoke doesn't change the timing of when you can cast the creature that has it. If you could cast that creature spell only when you could cast a sorcery, the same is true for cast it with evoke.
  • If a creature spell cast with evoke changes controllers before it enters, it will still be sacrificed when it enters. Similarly, if a creature cast with evoke changes controllers after it enters but before its sacrifice ability resolves, it will still be sacrificed. In both cases, the controller of the creature at the time it left the battlefield will control its leaves-the-battlefield ability.
  • If you're casting a spell "without paying its mana cost," you can't use its evoke ability.
  • When you cast a spell by paying its evoke cost, its mana cost doesn't change. You just pay the evoke cost instead.
  • Whether evoke's sacrifice ability triggers when the creature enters depends on whether the spell's controller chose to pay the evoke cost, not whether they actually paid it (if it was reduced or otherwise altered by another ability, for example).
  • Reveillark's ability may target zero, one, or two creature cards in your graveyard. Each target must have power 2 or less.
  • Prices

    Seller Price
    Tcgplayer / 0.87 USD 0.64 USD
    Cardmarket 0.47 EUR / 1.29 EUR
    Manapool 0.52 USD / 0.9 USD
    Cardkingdom / 2.49 USD 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)