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3 Cards Found

AI 🤖 Find me cards equivalent to: Civilized Scholar

Equivalent cards to Civilized Scholar (blue, transform, looter effect):

  • Jace, Vryn's Prodigy // Jace, Telepath Unbound (loots, transforms)
  • Thoughtbound Phantasm (blue, transforms with surveil/scry triggers)
  • Mercurial Transformation (transforms, but not a looter)

Closest direct equivalent as a looter/flipper is Jace, Vryn's Prodigy. Both are blue, transform, and loot.

Results:

Jace, Vryn's Prodigy (Jace, Vryn's Prodigy // Jace, Telepath Unbound) #60 Legendary Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 2
Power/Toughness: 0/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Transform
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Transform

    Rules

  • A Magic Origins planeswalker that enters the battlefield because of the ability of its front face will enter with loyalty counters as normal.
  • A double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed, in which case it enters with its back face up.
  • Each face of a double-faced card has its own set of characteristics: name, types, subtypes, power and toughness, loyalty, abilities, and so on. While a double-faced card is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored. While a double-faced card isn't on the battlefield, consider only the characteristics of its front face.
  • If a double-faced card is manifested, it will be put onto the battlefield face down (this is also true if it's put onto the battlefield face down some other way). Note that "face down" is not synonymous with "with its back face up." A manifested double-faced card is a 2/2 creature with no name, mana cost, creature types, or abilities. While face down, it can't transform. If the front face of a manifested double-faced card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up. A double-faced card on the battlefield can't be turned face down.
  • If you activate the second ability of Jace, Telepath Unbound, you must follow the timing rules for the card's types. For example, if you target a sorcery card, you may cast it during your main phase when the stack is empty. You pay all the spell's costs.
  • If you don't cast the card that turn, nothing happens. It remains in your graveyard.
  • In some rare cases, a spell or ability may cause one of these five cards to transform while it's a creature (front face up) on the battlefield. If this happens, the resulting planeswalker won't have any loyalty counters on it and will subsequently be put into its owner's graveyard.
  • The activated ability of Jace, Vryn's Prodigy checks to see if there are five or more cards in your graveyard after you discard a card. Putting a fifth card into your graveyard at other times won't cause Jace to be exiled, nor will Jace entering the battlefield while there are five or more cards in your graveyard.
  • The back face of a double-faced card (in the case of Magic Origins, the planeswalker face) can't be cast.
  • The card is exiled only if it's cast from the graveyard and put back into the graveyard (either by resolving or being countered). If, at any time, the card goes to a hidden zone (such as your hand or your library), the effect loses track of the card. It won't be exiled, even if that card is put into your graveyard later that turn.
  • The mana value of a double-faced card not on the battlefield is the mana value of its front face.
  • You can activate one of the planeswalker's loyalty abilities the turn it enters the battlefield. However, you may do so only during one of your main phases when the stack is empty. For example, if the planeswalker enters the battlefield during combat, there will be an opportunity for your opponent to remove it before you can activate one of its abilities.
  • If you discard a card with madness while resolving the ability of Jace, Vryn's Prodigy, you'll need to already have five other cards in your graveyard to satisfy that ability's condition. You can't choose to put the card directly into your graveyard to satisfy it.
  • The back face of a double-faced card doesn't have a mana cost. A double-faced permanent with its back face up has a mana value equal to the mana value of its front face. Each back face has a color indicator that defines its color.
  • Jace, Vryn's Prodigy is banned as a commander in Duel Commander format, but it may be part of your deck.
  • You can control two of this permanent, one front-face up and the other back-face up, at the same time.
  • Prices

    Seller Price
    Tcgplayer 4.91 USD / 14.83 USD
    Cardmarket 4.94 EUR / 10.95 EUR
    Cardkingdom 7.99 USD / 24.99 USD
    Cardsphere 5.47 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Draw a card, thendiscarda card. If there are five or more cards in your graveyard, exile Jace, then return him to the battlefield transformed under his owner's control.

    Jace, Telepath Unbound (Jace, Vryn's Prodigy // Jace, Telepath Unbound) #60 Legendary Planeswalker — Jace

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Jace
  • Languages:
    Layout:
    Transform
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Mill

    Rules

  • A Magic Origins planeswalker that enters the battlefield because of the ability of its front face will enter with loyalty counters as normal.
  • A double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed, in which case it enters with its back face up.
  • Each face of a double-faced card has its own set of characteristics: name, types, subtypes, power and toughness, loyalty, abilities, and so on. While a double-faced card is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored. While a double-faced card isn't on the battlefield, consider only the characteristics of its front face.
  • If a double-faced card is manifested, it will be put onto the battlefield face down (this is also true if it's put onto the battlefield face down some other way). Note that "face down" is not synonymous with "with its back face up." A manifested double-faced card is a 2/2 creature with no name, mana cost, creature types, or abilities. While face down, it can't transform. If the front face of a manifested double-faced card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up. A double-faced card on the battlefield can't be turned face down.
  • If you activate the second ability of Jace, Telepath Unbound, you must follow the timing rules for the card's types. For example, if you target a sorcery card, you may cast it during your main phase when the stack is empty. You pay all the spell's costs.
  • If you don't cast the card that turn, nothing happens. It remains in your graveyard.
  • In some rare cases, a spell or ability may cause one of these five cards to transform while it's a creature (front face up) on the battlefield. If this happens, the resulting planeswalker won't have any loyalty counters on it and will subsequently be put into its owner's graveyard.
  • The activated ability of Jace, Vryn's Prodigy checks to see if there are five or more cards in your graveyard after you discard a card. Putting a fifth card into your graveyard at other times won't cause Jace to be exiled, nor will Jace entering the battlefield while there are five or more cards in your graveyard.
  • The back face of a double-faced card (in the case of Magic Origins, the planeswalker face) can't be cast.
  • The card is exiled only if it's cast from the graveyard and put back into the graveyard (either by resolving or being countered). If, at any time, the card goes to a hidden zone (such as your hand or your library), the effect loses track of the card. It won't be exiled, even if that card is put into your graveyard later that turn.
  • The mana value of a double-faced card not on the battlefield is the mana value of its front face.
  • You can activate one of the planeswalker's loyalty abilities the turn it enters the battlefield. However, you may do so only during one of your main phases when the stack is empty. For example, if the planeswalker enters the battlefield during combat, there will be an opportunity for your opponent to remove it before you can activate one of its abilities.
  • If you discard a card with madness while resolving the ability of Jace, Vryn's Prodigy, you'll need to already have five other cards in your graveyard to satisfy that ability's condition. You can't choose to put the card directly into your graveyard to satisfy it.
  • The back face of a double-faced card doesn't have a mana cost. A double-faced permanent with its back face up has a mana value equal to the mana value of its front face. Each back face has a color indicator that defines its color.
  • Jace, Vryn's Prodigy is banned as a commander in Duel Commander format, but it may be part of your deck.
  • You can control two of this permanent, one front-face up and the other back-face up, at the same time.
  • Prices

    Seller Price
    Tcgplayer 4.91 USD / 14.83 USD
    Cardmarket 4.94 EUR / 10.95 EUR
    Cardsphere 5.47 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Up to one target creature gets -2/-0 until your next turn.
    −3 You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.
    −9 You get an emblem with "Whenever you cast a spell, target opponent mills five cards."

    Mercurial Transformation #47 Sorcery — Lesson

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
  • Lesson
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although you may want to include Lessons in your sideboard if you’re playing with cards that instruct you to learn, Lesson cards can be included in your main deck like other instant or sorcery cards.
  • Lesson is a spell subtype found on some instant and sorcery cards in the Strixhaven set. The Lesson subtype has no special rules associated with it.
  • You choose Frog or Octopus as Mercurial Transformation resolves, not when you cast it.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.14 USD
    Cardmarket 0.13 EUR / 0.14 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.

    Thoughtbound Phantasm #122 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Defender

    Rules

  • Once Thoughtbound Phantasm has attacked, removing +1/+1 counters from it won't remove it from combat.
  • You put only one +1/+1 counter on Thoughtbound Phantasm each time you surveil, no matter how many cards you looked at when you surveilled.
  • An ability that triggers "whenever you surveil" triggers after you're done surveilling, even if you have fewer cards in your library than the number of cards you're instructed to surveil. It even triggers if you have no cards in your library.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD
    Cardmarket 0.1 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.02 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender Whenever you surveil, put a +1/+1counteron this creature. As long as this creature has three or more +1/+1 counters on it, it can attack as though it didn't have defender.

    Jace, Vryn's Prodigy Legendary Creature — Human Wizard Transform - ~$10.58

    Mercurial Transformation Sorcery — Lesson Normal - ~$0.22

    Thoughtbound Phantasm Creature — Spirit Normal - ~$0.13

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