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"Find me cards equivalent to: Claim the Kingdom"

Closest equivalents to Claim the Kingdom (green, landfall, counters, temporary enchantment effect):
1. Retreat to Kazandu — Landfall: put a +1/+1 counter on a creature (doesn't count plan counters or grant indestructible).
2. Scute Swarm — Landfall and creature proliferation, but not identical.
3. Zendikar's Roil — Landfall, makes tokens (not +1/+1 counters or indestructible).
4. Verdant Ascension — Not real; Verdant Ascension fits similar vibes but doesn't exist.
5. Lifecrafter's Gift — One-time +1/+1 counters/proliferate (not based on landfall or enchantment, but synergizes).

No exact match—Claim the Kingdom is unique, but Retreat to Kazandu is the closest green enchantment with a repeatable landfall-to-counters effect. None give indestructible with plan counters.

Found Cards

5 Results

Claim the Kingdom

Lifecrafter's Gift

Retreat to Kazandu

Scute Swarm

Zendikar's Roil

Claim the Kingdom #163 Enchantment — Plan

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Plan
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.24 USD / 0.36 USD
    Manapool 0.15 USD / 0.15 USD
    Cardmarket / 0.22 EUR 0.14 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Landfall — Whenever a land you control enters, put a +1/+1counteron target creature you control and a plancounteron this enchantment. When the fourth plancounteris put on this enchantment,sacrificeit. When you do, put an indestructiblecounteron target creature you control.

    Lifecrafter's Gift #114 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each +1/+1 counter put on the target creature is a separate event. Replacement effects may affect each of these counters being put on the creature.
  • If the target creature is an illegal target by the time Lifecrafter's Gift tries to resolve, the spell doesn't resolve. No creatures receive +1/+1 counters.
  • If there is a +1/+1 counter on a noncreature permanent you control, such as a Vehicle that isn't crewed, it won't get another one from Lifecrafter's Gift.
  • The state-based action that removes matching +1/+1 and -1/-1 counters won't check until after Lifecrafter's Gift finishes resolving. It's possible put a +1/+1 counter on a creature with a -1/-1 counter on it and then give it a second +1/+1 counter.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.2 USD
    Tcgplayer / 0.33 USD 0.06 USD
    Cardmarket / 0.27 EUR 0.08 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put a +1/+1counteron target creature, then put a +1/+1counteron each creature you control with a +1/+1counteron it.

    Retreat to Kazandu #435 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer 0.46 USD
    Cardkingdom 0.79 USD
    Manapool 0.16 USD
    Cardmarket 0.18 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Landfall — Whenever a land you control enters, choose one — • Put a +1/+1counteron target creature. • You gain 2 life.

    Scute Swarm #84 Creature — Insect

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • If Scute Swarm leaves the battlefield before its triggered ability resolves, the token will still enter the battlefield as a copy of Scute Swarm, using Scute Swarm's copiable values from when it was last on the battlefield.
  • The token copy will have Scute Swarm's ability. It will also be able to create copies of itself.
  • The token copy won't copy counters or damage marked on Scute Swarm, nor will it copy other effects that have changed Scute Swarm's power, toughness, types, color, and so on. Normally, this means the token will simply be a Scute Swarm, but if any copy effects have affected the original Scute Swarm, the token will take those into account.
  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.

    Zendikar's Roil #209 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 6.99 USD 1.49 USD
    Manapool 0.41 USD / 2.16 USD
    Tcgplayer 0.9 USD / 5.62 USD
    Cardmarket 0.94 EUR / 3.28 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Landfall — Whenever a land you control enters, create a 2/2 green Elemental creature token.