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AI 🤖 Find me cards equivalent to: Colfenor's Plans

Some equivalent cards to Colfenor's Plans in Black and Green are:

  • Necropotence — Exile cards instead of drawing them, manipulating your draw step.
  • Yuriko's Mastery — Also restricts card play but enables pseudo-card advantage with restrictions.
  • Spellbook Vendor (not exactly the same but impacts hand management).

All these cards manipulate draw or play as Colfenor's Plans does, though with varying restrictions or benefits.

Results:

Colfenor's Plans #106 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an exiled card has morph, you may cast it face down.
  • Playing a card exiled with Colfenor's Plans follows all the normal rules for playing that card. You must pay its costs, and you must follow all timing restrictions, for example.
  • The turn you cast Colfenor's Plans, you have cast (at least) one spell that turn. After it enters and its last ability goes into effect, you can't cast any more spells that turn.
  • If Colfenor's Plans leaves the battlefield, you can continue to look at cards exiled by it, but you can no longer play them.
  • Prices

    Seller Price
    Tcgplayer 0.4 USD / 3.13 USD
    Cardmarket 0.29 EUR / 1.59 EUR
    Cardkingdom 0.59 USD / 3.99 USD
    Manapool 0.3 USD / 1.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, exile the top seven cards of your library face down. You may look at the cards exiled with this enchantment, and you may play lands and cast spells from among those cards. Skip your draw step. You can't cast more than one spell each turn.

    Necropotence #21 aka. Necro Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Game Changer
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a discarded card isn't put into your graveyard (due to an effect such as that of Obstinate Baloth) or leaves your graveyard (perhaps because another effect returned it to your hand), it won't be exiled.
  • If you discard a card with madness and wish to cast it, Necropotence's ability won't exile that card. If you don't wish to cast it, you choose whether it ends up exiled or in your graveyard.
  • Necropotence's last ability creates a delayed triggered ability that will put the exiled card into your hand. That ability still triggers even if Necropotence is removed from the battlefield before your end step.
  • You can't look at the cards exiled by the last ability while they're face down.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Skip your draw step. Whenever youdiscarda card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

    Spellbook Vendor #31p Creature — Human Peasant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Peasant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Scry Vigilance

    Rules

  • A permanent can have multiple Roles attached to it if each one is controlled by a different player.
  • Cards in the Wilds of Eldraine main set create six different Role tokens: Cursed, Monster, Royal, Sorcerer, Wicked, and Young Hero. A seventh Role token, Virtuous, is created by Ellivere of the Wild Court, the commander of the "Virtue and Valor" Commander Deck.
  • Hexproof and shroud won't prevent a Role from becoming attached to a permanent if the ability creating that Role attached to that permanent doesn't target it.
  • If a permanent has more than one Role attached to it controlled by the same player, each of those Roles except the one with the most recent timestamp is put into its owner's graveyard. This is a state-based action.
  • If two or more Roles controlled by the same player become attached to a permanent at the same time (perhaps due to an effect such as that of Doubling Season), that player chooses which one to keep and which are put into their owners' graveyards.
  • In rare cases, a spell or ability might attempt to create a Role token enchanting a permanent that it can't legally enchant (because of an ability like protection from enchantments). In such cases, the Role token isn't created.
  • Roles are colorless enchantment tokens. Each one has the Aura and Role subtypes and the enchant creature ability.
  • Some spells and abilities that create Role tokens require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Role token won't be created.
  • You don't choose a target for Spellbook Vendor's ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay {1} this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD / 0.35 USD
    Cardmarket 0.37 EUR / 0.3 EUR
    Cardkingdom 1.29 USD / 1.49 USD
    Manapool 0.32 USD / 0.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance At the beginning of combat on your turn, you may pay . When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

    Colfenor's Plans Enchantment Normal - ~$1.48

    Necropotence Enchantment Normal

    Spellbook Vendor Creature — Human Peasant Normal - ~$0.61

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