cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Communal Brewing"

Equivalent cards (same color G, Enchantment, and benefit creatures entering the battlefield):
1. Hardened Scales – Green enchantment. Each creature enters with one more +1/+1 counter if it would enter with any.
2. Verdant Confluence (not an enchantment, but similar counters synergy).
3. Solidarity of Heroes (instant, green, doubles +1/+1 counters).
4. The Great Henge – Green legendary artifact. Not enchantment, but grants +1/+1 counters and card draw when creatures enter.
5. Doubling Season – Green enchantment. Doubles counters placed on creatures/permanents.

Original card searched for: Communal Brewing


Reason:
No card is identical in function, but these are the closest green enchantments focused on +1/+1 counters and enter-the-battlefield synergy.

Found Cards

6 Results

Communal Brewing

Doubling Season

Hardened Scales

Solidarity of Heroes

The Great Henge

Verdant Confluence

Communal Brewing #2651 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Communal Brewing leaves the battlefield before its last ability resolves, use the number of ingredient counters that were on it as it last existed on the battlefield to determine the value of X.
  • The value of X is calculated as Communal Brewing's last ability resolves.
  • You don't have to choose any target opponents for Communal Brewing's first ability. However, if you do, and all of those targets are illegal as the ability tries to resolve, it won't resolve and none of its effects will happen. No players will draw cards, and you won't put any ingredient counters on Communal Brewing.
  • Prices

    Seller Price
    Tcgplayer / 1.42 USD 1.62 USD
    Manapool / 0.96 USD 1 USD
    Cardkingdom 1.99 USD / 3.99 USD
    Cardmarket / 2.48 EUR 1.13 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, any number of target opponents each draw a card. Put an ingredientcounteron this enchantment, then put an ingredientcounteron it for each card drawn this way. Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of ingredient counters on this enchantment.

    Doubling Season #216p Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Battles will enter with double the normal number of defense counters.
  • Doubling Season affects permanents that enter with counters.
  • Everything that is specified by the effect creating the original token or tokens will also be true about the additional token or tokens created by Doubling Season's replacement effect. For example, if an effect tells you to create a token "tapped and attacking," the additional tokens will also be tapped and attacking.
  • If there are two Doubling Seasons on the battlefield, then the number of tokens or counters is four times the original number. If there are three on the battlefield, then the number of tokens or counters is eight times the original number, and so on.
  • Planeswalkers will enter with double the normal number of loyalty counters. However, if you activate an ability whose cost has you put loyalty counters on a planeswalker, the number you put on isn't doubled. This is because those counters are put on as a cost, not as an effect.
  • Prices

    Seller Price
    Cardmarket 19.83 EUR / 22.98 EUR
    Cardkingdom 42.99 USD / 49.99 USD
    Manapool 36.88 USD / 35.32 USD
    Tcgplayer / 33.3 USD 33.73 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

    Hardened Scales #272 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each additional Hardened Scales you control will increase the number of +1/+1 counters placed on a creature you control by one.
  • If a creature you control would enter the battlefield with a number of +1/+1 counters on it, it enters with that many plus one instead.
  • If two or more effects attempt to modify how many counters would be put on a creature you control, you choose the order to apply those effects, no matter who controls the sources of those effects.
  • Prices

    Seller Price
    Cardmarket 2.09 EUR
    Tcgplayer 3.24 USD
    Cardkingdom 3.99 USD
    Manapool 2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

    Solidarity of Heroes #168 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Double

    Rules

  • If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.
  • If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
  • If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • Solidarity of Heroes can target any creatures, not just ones with +1/+1 counters on them. Notably, heroic abilities of any target creatures that put +1/+1 counters on that creature will resolve before Solidarity of Heroes.
  • The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.
  • You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Tcgplayer 1.95 USD
    Cardmarket 1.21 EUR
    Manapool 0.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Strive — This spell costs more to cast for each target beyond the first. Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

    The Great Henge #41 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 9
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Once The Great Henge's last ability has triggered, you'll draw a card even if you can't put a +1/+1 counter on the creature for some reason (most likely because it has left the battlefield).
  • Once you announce that you're casting a spell, no player may take actions until the spell has been paid for. Notably, opponents can't try to change by how much The Great Henge's cost is reduced.
  • Once you determine the cost to cast The Great Henge, you may activate mana abilities to pay that cost. If the greatest power among creatures you control changes while activating mana abilities, the cost to cast The Great Henge remains what you previously determined.
  • The cost reduction ability reduces only the generic mana in The Great Henge's cost. The colored mana must still be paid.
  • The first step of casting a spell is to move it to the stack. If this causes the greatest power among creatures you control to change, that new power will be used to determine the cost reduction.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer / 73.62 USD 62.89 USD
    Manapool / 74.27 USD 61.47 USD
    Cardmarket / 53.59 EUR 50.57 EUR
    Cardkingdom 84.99 USD / 99.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast, where X is the greatest power among creatures you control. : Add . You gain 2 life. Whenever a nontoken creature you control enters, put a +1/+1counteron it and draw a card.

    Verdant Confluence #575 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a Confluence is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes.
  • If a mode requires a target, you can select that mode only if there's a legal target available. Ignore the targeting requirements for modes you don't choose. Each time you select that mode, you can choose a different target, or you can choose the same target.
  • If all targets for the chosen modes become illegal before the Confluence resolves, the spell won't resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
  • No matter which combination of modes you choose, you always follow the instructions of a Confluence in the order they are written. If the same mode is chosen more than once, you choose their relative order as you cast the spell.
  • No player can cast spells or activate abilities in between the modes of a resolving spell.
  • You choose the modes as you cast the spell. Once modes are chosen, they can't be changed.
  • A permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card.
  • Prices

    Seller Price
    Tcgplayer 0.49 USD
    Manapool 0.44 USD / 0.44 USD
    Cardkingdom 0.79 USD
    Cardmarket 0.6 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose three. You may choose the same mode more than once. • Put two +1/+1 counters on target creature. • Return target permanent card from your graveyard to your hand. • Search your library for a basic land card, put it onto the battlefield tapped, thenshuffle