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6 Cards Found

AI 🤖 Find me cards equivalent to: Conduit of Ruin

Cards equivalent to Conduit of Ruin (colorless, Eldrazi, tutor big creature, cost reduction):
1. Eye of Ugin — Tutors colorless creatures, reduces cost.
2. Urza's Incubator — Reduces creature type costs.
3. Forging the Tyrite Sword — Tutors equipment, not creatures (limited equivalence).
4. Sanctum of Ugin — Tutors colorless creature on cast.
5. Geier Reach Sanitarium — Not equivalent (not a tutor/cost reduction).

Best equivalents:
Eye of Ugin, Urza's Incubator, and Sanctum of Ugin.

Reason:
Colorless, big creature tutor or cost reduction in line with Conduit of Ruin.

Results:

Conduit of Ruin #4s Creature — Eldrazi

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Conduit of Ruin's last ability can't reduce the amount of colored mana you pay for a spell. It reduces only the generic component of that mana cost.
  • Conduit of Ruin's last ability doesn't change the mana cost or mana value of any spell. It changes only the total cost you actually pay.
  • Conduit of Ruin's last ability will look at the entire turn, even if Conduit of Ruin wasn't on the battlefield for some of it. Notably, if you cast Conduit of Ruin in a turn, then no other creature spell you cast that turn can be your first.
  • If the first creature spell you cast in a turn has converge, you can't ignore the cost reduction of Conduit of Ruin's last ability in order to spend more colors of mana.
  • If the first creature spell you cast in a turn has {X} in its mana cost, you choose the value of X before calculating the spell's total cost. For example, if the first creature spell you cast in a turn has a mana cost of {X}{G}, you could choose 2 as the value of X and pay {G} to cast the spell.
  • If there are additional costs to cast a spell, or if the cost to cast a spell is increased by an effect, apply those increases before applying cost reductions.
  • If you control more than one Conduit of Ruin, the last ability of each of them applies only to the first creature spell you cast each turn, not to different spells; the first creature spell you cast each turn will cost {4} less.
  • The cost reduction can apply to alternative costs (such as dash costs).
  • The first creature spell you cast each turn doesn't necessarily have to be the first spell you cast. You could cast a sorcery spell and then cast a creature spell that would get the discount.
  • Prices

    Seller Price
    Tcgplayer 24.41 USD
    Cardmarket 4.18 EUR / 9.23 EUR
    Manapool 19.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, thenshuffleand put that card on top. The first creature spell you cast each turn costs less to cast.

    Eye of Ugin #136 Legendary Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Eye of Ugin doesn’t have a mana ability.
  • Eye of Ugin’s second ability lets you find any colorless creature card in your deck, such as an artifact creature card that has no colored mana symbols in its mana cost, or a creature card that’s become colorless due to Mycosynth Lattice.
  • Mistform Ultimus and creatures with changeling are Eldrazi. If they become colorless, possibly due to Mycosynth Lattice, Eye of Ugin would reduce the cost to cast them by {2}.
  • Prices

    Seller Price
    Tcgplayer 47.52 USD / 142.8 USD
    Cardmarket 42.98 EUR / 71.86 EUR
    Cardkingdom 74.99 USD / 99.99 USD
    Manapool 47.93 USD / 81.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Colorless Eldrazi spells you cast cost less to cast. , : Search your library for a colorless creature card, reveal it, put it into your hand, thenshuffle

    Forging the Tyrite Sword #211 Enchantment — Saga

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Saga
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Saga
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.
  • As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
  • Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
  • If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
  • Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.
  • Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
  • Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 0.36 USD
    Cardmarket 0.13 EUR / 0.27 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Manapool 0.15 USD / 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (As this Saga enters and after your draw step, add a lorecounterSacrificeafter III.) I, II — Create a Treasure token. III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, thenshuffle

    Geier Reach Sanitarium #1408 Legendary Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If more than one player discards a card with madness simultaneously, the player whose turn it is puts their madness abilities onto the stack first, then each other player does the same in turn order. The last one put onto the stack resolves first, and a spell cast this way will resolve before resolving the next madness ability.
  • When you activate Geier Reach Sanitarium's last ability, first each player draws a card. Then the player whose turn it is selects a card from their hand and sets it aside without revealing it; proceeding in turn order, each other player does the same. Then the cards that were set aside are discarded at once.
  • Prices

    Seller Price
    Tcgplayer 20.29 USD / 25.1 USD
    Cardmarket 20.19 EUR / 25.46 EUR
    Cardkingdom 19.99 USD / 29.99 USD
    Manapool 21.14 USD / 32.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Each player draws a card, then discards a card.

    Sanctum of Ugin #11 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . Whenever you cast a colorless spell with mana value 7 or greater, you maysacrificethis land. If you do, search your library for a colorless creature card, reveal it, put it into your hand, thenshuffle

    Urza's Incubator #142 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Multiple Incubators are cumulative.
  • You choose a creature type right as it enters, before any continuous effects are applied or trigged abilities trigger.
  • Prices

    Seller Price
    Tcgplayer 17.37 USD / 178.98 USD
    Cardmarket 11.26 EUR / 77.03 EUR
    Manapool 14.5 USD / 88.47 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this artifact enters, choose a creature type. Creature spells of the chosen type cost less to cast.

    Conduit of Ruin Creature — Eldrazi Normal - ~$14.32

    Eye of Ugin Legendary Land Normal - ~$76.21

    Forging the Tyrite Sword Enchantment — Saga Saga - ~$0.32

    Geier Reach Sanitarium Legendary Land Normal - ~$24.29

    Sanctum of Ugin Land Normal

    Urza's Incubator Artifact Normal - ~$64.6

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