cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Copy Land"

There is no official card named Copy Land in Magic: The Gathering, but you might mean lands that copy other lands, like Vesuva or Thespian's Stage.

Equivalent cards of the same color (colorless lands) are:

  • Vesuva – Enters as a copy of any land.
  • Thespian’s Stage – Can become a copy of another land.
  • Mirrorpool – Enters tapped, can copy spells, not lands.
  • Cryptic Caves, Cascading Cataracts – not direct copies, but colorless utility lands.


Reason:
These are all colorless lands that have copy or similar utility effects.

Found Cards

6 Results

Cascading Cataracts

Copy Land

Cryptic Caves

Mirrorpool

Thespian's Stage

Vesuva

Cascading Cataracts #140 Land

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 17.26 USD
    Cardkingdom 19.99 USD
    Cardmarket 11.97 EUR
    Manapool 14.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible : Add . , : Add five mana in any combination of colors.

    Copy Land #99 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any enters-the-battlefield abilities of the copied permanent will trigger when Copy Land enters the battlefield. Any "as [this land] enters the battlefield" or "[this land] enters the battlefield with" abilities of the chosen permanent will also work.
  • Copy Land copies exactly what was printed on the original permanent and nothing more, with the listed exception (unless that permanent is itself copying something or is a token; see below). It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • If Copy Land somehow enters the battlefield at the same time as another permanent, Copy Land can't become a copy of that permanent. You may choose only a permanent that's already on the battlefield.
  • If the chosen permanent is a token, Copy Land copies the original characteristics of that token as stated by the effect that created the token, with the listed exception. Copy Land does not become a token.
  • If the chosen permanent is copying something else (for example, if the chosen permanent is another Copy Land), then your Copy Land enters the battlefield as whatever the chosen permanent copied, with the listed exception.
  • In the unusual case where the chosen permanent has {X} in its mana cost, X is 0.
  • You can choose not to copy anything. In that case, Copy Land simply enters the battlefield as an enchantment with an irrelevant ability. We're sure you had your reasons.
  • Prices

    Seller Price
    Cardmarket 0.26 EUR
    Cardkingdom 0.49 USD
    Tcgplayer 0.26 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this enchantment enter as a copy of any land on the battlefield, except it's an enchantment in addition to its other types.

    Cryptic Caves #109 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Cryptic Caves can be one of the five lands you control. You don't need to control five other lands. It's okay that you'll only control four lands as you finish activating Cryptic Caves's last ability.
  • If you control two Cryptic Caves and exactly three other lands, you can activate the last ability of only one of the Cryptic Caves. As soon as the cost for that ability is paid, you will no longer control enough lands to activate the ability of the second Cryptic Caves.
  • Prices

    Seller Price
    Cardmarket 0.16 EUR / 0.05 EUR
    Manapool 0.18 USD
    Cardkingdom 0.35 USD
    Tcgplayer 0.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , ,Sacrificethis land: Draw a card. Activate only if you control five or more lands.

    Mirrorpool #27 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the copied creature will also work.
  • For Mirrorpool’s last ability, the token copies exactly what’s printed on the original creature and nothing else (unless that creature is copying something else; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • For example, if a token copies a Plains that’s been affected by a spell with awaken, the token will be just a land, even though the object being copied is currently a land creature. The same is true if the land has an ability that animates it.
  • If the copied creature has {X} in its mana cost, X is 0.
  • If the copied creature is copying something else when the ability resolves, then the token enters the battlefield as a copy of whatever that creature is copying.
  • If the copied spell has an X whose value was determined as it was cast (like Fall of the Titans does), the copy has the same value of X.
  • If the copied spell is modal (that is, it says “Choose one —” or the like), the copy will have the same modes. You can’t choose different ones.
  • Mirrorpool’s third ability can target (and copy) any instant or sorcery spell, not just one with targets.
  • The copy is created on the stack, so it’s not cast. Abilities that trigger when a player casts a spell won’t trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities.
  • The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • You can’t choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy, too. For example, if a player sacrifices a 3/3 creature to cast Fling, and you copy it, the copy of Fling will also deal 3 damage to its target.
  • Prices

    Seller Price
    Tcgplayer / 8.01 USD 2.85 USD
    Cardkingdom / 11.99 USD 4.99 USD
    Cardmarket / 9.89 EUR 2.26 EUR
    Manapool 3.02 USD / 6.88 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . , ,Sacrificethis land: Copy target instant or sorcery spell you control. You may choose new targets for the copy. , ,Sacrificethis land: Create a token that's a copy of target creature you control.

    Thespian's Stage #2310 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A land's copiable values are those printed on it, as modified by other copy effects. Counters and other effects aren't copied. Notably, if you copy a land that is also a creature because of a temporary effect (such as Celestial Colonnade), Thespian's Stage will become just the "unanimated" land.
  • No enters-the-battlefield abilities of the land Thespian's Stage is copying will trigger. Thespian's Stage was already on the battlefield. Similarly, no "as this land enters the battlefield" or "this land enters the battlefield with" effects, such as that of Dark Depths, will apply.
  • The copy effect created by the last activated ability doesn't have a duration. It will last until Thespian's Stage leaves the battlefield or another copy effect overwrites it. The permanent will no longer have the first ability of Thespian's Stage.
  • Thespian's Stage doesn't become untapped when it becomes a copy, even if the target land is untapped.
  • Prices

    Seller Price
    Cardmarket / 4.8 EUR 4.11 EUR
    Tcgplayer 3.64 USD
    Cardkingdom 5.99 USD / 5.49 USD
    Manapool 4.63 USD / 4.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : This land becomes a copy of target land, except it has this ability.

    Vesuva #49 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any enters-the-battlefield abilities of the copied land will trigger if Vesuva is entering the battlefield. Any "As [this land] enters the battlefield" or "[This land] enters the battlefield with" abilities of the copied land will also work.
  • If Vesuva somehow enters the battlefield at the same time as another land, Vesuva can't become a copy of that land. You may choose only a land that's already on the battlefield.
  • If the copied land is copying something else, Vesuva uses the copiable values of that land. In most cases, Vesuva will be a copy of whatever that land is copying.
  • If you don't choose a land on the battlefield, Vesuva enters the battlefield untapped as itself, and will not be able to tap for mana.
  • Vesuva copies exactly what is printed on the land it's copying and nothing else (unless it's copying a land that's copying something else; see below). It doesn't copy whether a land is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that changed its types, and so on.
  • Prices

    Seller Price
    Tcgplayer 42.63 USD
    Cardmarket 34.26 EUR
    Manapool 44.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this land enter tapped as a copy of any land on the battlefield.