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AI 🤖 Find me cards equivalent to: Council Guardian

Equivalent cards to Council Guardian (White):
1. Serra Angel — Also a 5-mana white flyer, notable for vigilance.
2. Benalish Marshal — Provides team buffs, solid stats in mono-white.
3. Sunspire Gatekeepers — Cheaper but conditional 2/4 with some upside.
4. Archon of Justice — 4/4 flyer for 5, with a removal effect on death.


Reason: These cards share similar cost, color, and impactful board presence as Council Guardian.

Results:

Archon of Justice #150 Creature — Archon

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Archon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.14 USD
    Cardmarket 0.19 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.14 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature dies, exile target permanent.

    Benalish Marshal #6p Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to a creature you control may become lethal if Benalish Marshal leaves the battlefield during that turn.
  • Prices

    Seller Price
    Tcgplayer 4.78 USD
    Cardmarket 0.5 EUR / 1.42 EUR
    Cardkingdom 6.49 USD / 10.99 USD
    Cardsphere 4.71 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other creatures you control get +1/+1.

    Council Guardian #15 Creature — Giant Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
  • If Council Guardian is not on the battlefield when its ability resolves, the vote will still take place; it simply won't have any effect. However, cards that care about voting (for example, Grudge Keeper) will still see the vote.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.
  • The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
  • The vote happens as the ability resolves. Until this happens, Council Guardian doesn't have protection from any color. Spells and abilities may target Council Guardian as normal in response to its enters-the-battlefield ability, but not in response to the vote. Once players have started voting, it's too late to respond.
  • You must vote for one of the available options. You can't abstain.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 0.88 USD
    Cardmarket 0.14 EUR / 0.22 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.28 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Will of the council — When this creature enters, starting with you, each player votes for blue, black, red, or green. This creature gains protection from each color with the most votes or tied for most votes.

    Serra Angel #1161 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.06 USD / 1.18 USD
    Cardkingdom 0.59 USD / 0.99 USD
    Cardsphere 0.86 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Vigilance (Attacking doesn't cause this creature to tap.)

    Sunspire Gatekeepers #9 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.12 USD
    Cardmarket 0.06 EUR / 0.27 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance.

    Archon of Justice Creature — Archon Normal - ~$0.24

    Benalish Marshal Creature — Human Knight Normal - ~$4.82

    Council Guardian Creature — Giant Soldier Normal - ~$0.37

    Serra Angel Creature — Angel Normal - ~$0.94

    Sunspire Gatekeepers Creature — Human Soldier Normal - ~$0.22

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