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"Find me cards equivalent to: Covenant of Blood"

Here are cards similar to Covenant of Blood (type: Sorcery, color: Black, life gain and damage effects):
1. Exsanguinate

  • Each opponent loses X life. You gain life equal to the life lost this way.

  • Reason: Black sorcery, drains life.
    2. Tendrils of Corruption
  • Deals X damage to target creature, you gain X life (where X is number of Swamps).

  • Reason: Black, sorcery-speed, damage and life gain.
    3. Sorin’s Thirst
  • Deals 2 damage to target creature, you gain 2 life.

  • Reason: Black, life gain and damage together (though instant, lower power).
    4. Siphon Soul
  • Each other player loses 2 life. You gain life equal to the life lost this way.

  • Reason: Sorcery, life drain, black.
    5. Syphon Flesh
  • Each other player sacrifices a creature. You create X 2/2 black Zombie creature tokens and gain that much life.

  • Reason: Sorcery, black, life gain connected to a destructive effect.

All of the above are black and sorceries/close variants with drain or damage and life gain.

Found Cards

4 Results

Covenant of Blood

Exsanguinate

Syphon Flesh

Tendrils of Corruption

Covenant of Blood #91 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 7
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Convoke

    Rules

  • If the target permanent or player is an illegal target when Covenant of Blood tries to resolve, it won't resolve and none of its effects will happen. You won't gain any life. (Any creatures you tapped to cast Covenant of Blood remain tapped.)
  • Because convoke isn't an alternative cost, it can be used in conjunction with alternative costs.
  • If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.
  • Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature's colors.
  • Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.
  • When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.
  • You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.
  • Prices

    Seller Price
    Tcgplayer / 0.33 USD 0.08 USD
    Manapool / 0.3 USD 0.15 USD
    Cardmarket 0.02 EUR / 0.26 EUR
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Covenant of Blood deals 4 damage to any target and you gain 4 life.

    Exsanguinate #61 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Players can lose more life than they have. For example, say you're playing a multiplayer game in which one of your opponents has 3 life and your other opponent has 10 life. If you cast Exsanguinate with X of 4, your opponents will wind up at -1 life and 6 life, respectively. You'll gain 8 life.
  • Prices

    Seller Price
    Tcgplayer 1.36 USD / 9.07 USD
    Cardkingdom / 4.99 USD 0.99 USD
    Cardmarket / 3.45 EUR 0.72 EUR
    Manapool / 2.69 USD 0.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each opponent loses X life. You gain life equal to the life lost this way.

    Syphon Flesh #110 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.25 USD
    Tcgplayer 0.22 USD
    Cardkingdom 0.79 USD
    Cardmarket 0.45 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.

    Tendrils of Corruption #136 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target creature is an illegal target by the time Tendrils of Corruption tries to resolve, the spell doesn't resolve. You don't gain X life.
  • Prices

    Seller Price
    Cardmarket 0.11 EUR / 1.2 EUR
    Manapool 0.16 USD / 1.65 USD
    Cardkingdom / 1.49 USD 0.35 USD
    Tcgplayer 0.18 USD / 1.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.