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"Find me cards equivalent to: Crashing Centaur"

Equivalent cards to Crashing Centaur (green, centaur, threshold/graveyard synergies, activated trample, or self-discard mechanics):
1. Centaur Vinecrasher

  • Creature — Plant Centaur, gets bigger with lands in graveyard, trample, graveyard recursion.
    2. Wild Mongrel
  • Creature — discard a card for +1/+1 and change color, shares self-discard synergy.
    3. Krosan Avenger
  • Creature — gives you bonuses when cards leave your graveyard, threshold synergy.
    4. Basking Rootwalla
  • Creature — discard to power up (not a centaur, but has discard synergy and is green).
    5. Brawn
  • Creature — trample-granting ability from graveyard, works well with graveyard synergies.

All these are mono-green and focus on graveyard, discard, or trample mechanics like Crashing Centaur.

Found Cards

6 Results

Basking Rootwalla

Brawn

Centaur Vinecrasher

Crashing Centaur

Krosan Avenger

Wild Mongrel

Basking Rootwalla #121 Creature — Lizard

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Lizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Madness

    Rules

  • If this card's ability is activated by one player, then another player takes control of it on the same turn, the second player can't activate its ability that turn.
  • A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
  • A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
  • Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
  • Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
  • If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
  • If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
  • If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
  • Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • Prices

    Seller Price
    Cardmarket / 26.25 EUR 0.67 EUR
    Cardkingdom 0.99 USD
    Manapool / 16.66 USD 0.34 USD
    Tcgplayer 0.45 USD / 22.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature gets +2/+2 until end of turn. Activate only once each turn. Madness (If youdiscardthis card,discardit into exile. When you do, cast it for its madness cost or put it into your graveyard.)

    Brawn #A63 Creature — Incarnation

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Incarnation
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample As long as this card is in your graveyard and you control a Forest, creatures you control have trample.

    Centaur Vinecrasher #94 Creature — Plant Centaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Plant
  • Centaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • If Centaur Vinecrasher and a land card are put into your graveyard at the same time, Centaur Vinecrasher's last ability will trigger. It doesn't matter what zone Centaur Vinecrasher was previously in.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD
    Cardmarket 0.15 EUR
    Manapool 0.15 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample This creature enters with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. Whenever a land card is put into a graveyard from anywhere, you may pay . If you do, return this card from your graveyard to your hand.

    Crashing Centaur #235 Creature — Centaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Centaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 0.39 USD 0.15 USD
    Cardmarket / 0.83 EUR 0.11 EUR
    Tcgplayer 0.11 USD / 0.39 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Discarda card: This creature gains trample until end of turn. Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)

    Krosan Avenger #247 Creature — Human Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.39 USD
    Cardmarket 0.14 EUR / 0.61 EUR
    Tcgplayer / 0.37 USD 0.09 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Threshold — : Regenerate this creature. Activate only if there are seven or more cards in your graveyard.

    Wild Mongrel #194 Creature — Dog

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Dog
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.25 EUR / 0.44 EUR
    Tcgplayer / 0.28 USD 0.15 USD
    Cardkingdom 0.35 USD / 0.99 USD
    Manapool / 0.32 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Discard a card: This creature gets +1/+1 and becomes the color of your choice until end of turn.