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"Find me cards equivalent to: Creeperhulk"

Equivalent cards to Creeperhulk (green creatures that grant trample and/or pump effects):
1. End-Raze Forerunners — Grants creatures +2/+2, vigilance, and trample until end of turn.
2. Goreclaw, Terror of Qal Sisma — Other creatures with power 4+ enter with trample, and can be pumped +1/+1 and trample until end of turn.
3. Pathbreaker Ibex — When it attacks, other creatures get +X/+X and trample until end of turn, where X is greatest power among attackers.

All these have similar green color identity and provide trample/pump effects like Creeperhulk.

Found Cards

4 Results

Creeperhulk

End-Raze Forerunners

Goreclaw, Terror of Qal Sisma

Pathbreaker Ibex

Creeperhulk #98 Creature — Plant Elemental

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Plant
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Effects that modify the target creature’s power and/or toughness, such as the effect of Giant Growth or Glorious Anthem, will apply to the creature no matter when they started applying. The same is true for counters that affect the target creature’s power and toughness and effects that switch its power and toughness.
  • The activated ability overwrites all previous effects that set the target creature’s base power and/or toughness to specific values. Other effects that set its base power and/or toughness that start to apply after Creeperhulk’s ability resolves will overwrite Creeperhulk’s effect.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Manapool 0.15 USD
    Tcgplayer 0.17 USD
    Cardmarket / 0.17 EUR 0.23 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample : Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.

    End-Raze Forerunners #214 Creature — Boar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Boar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Trample Vigilance

    Rules

  • The triggered ability of End-Raze Forerunners affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +2/+2 or gain vigilance or trample.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Manapool 0.26 USD
    Tcgplayer 0.34 USD
    Cardmarket 0.41 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance, trample, haste When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

    Goreclaw, Terror of Qal Sisma #1229 Legendary Creature — Bear

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Bear
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Goreclaw's last ability affects only creatures you control with the appropriate power at the time it resolves. Creatures you begin to control later in the turn won't get either bonus, and a creature you control whose power decreases later in the turn won't lose either bonus.
  • If another creature has an ability that changes its power when it attacks, such as Brawl-Bash Ogre, you may have that ability resolve before Goreclaw's last ability.
  • If you cast a creature spell that will enter the battlefield with a number of +1/+1 counters, such as Hungering Hydra, those counters aren't considered when determining whether Goreclaw reduces that spell's cost. Similarly, effects that will raise the creature's power once it has entered the battlefield won't apply.
  • Prices

    Seller Price
    Cardkingdom 23.99 USD / 27.99 USD
    Manapool 21.34 USD / 23.6 USD
    Cardmarket 13.07 EUR / 16.95 EUR
    Tcgplayer 19.41 USD / 26.91 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creature spells you cast with power 4 or greater cost less to cast. Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

    Pathbreaker Ibex #101 Creature — Goat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Goat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If this creature's power is negative as its ability resolves, X is considered to be 0.
  • If the greatest power among creatures you control is negative as this creature’s ability resolves, X is considered to be 0.
  • Prices

    Seller Price
    Tcgplayer 29.4 USD
    Cardmarket 14.35 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.