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AI 🤖 Find me cards equivalent to: Creeping Trailblazer

Equivalent cards to Creeping Trailblazer (red-green, Elemental payoff):
1. Leafkin Druid – Mana ramp, Elemental synergy
2. Omnath, Locus of the Roil – Elemental lord, uses +1/+1 counters
3. Risen Reef – Card advantage, Elemental payoff
4. Master of Waves – Elemental lord, mainly blue but fits Elementals
5. Animar, Soul of Elements – Ramps creatures, protection, Elemental

All support Elemental tribal or have strong synergy in red/green or Temur (red/green/blue) Elemental decks.

Results:

Animar, Soul of Elements #181 Legendary Creature — Elemental

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • Animar's triggered ability resolves before the creature spell that causes it to trigger. The ability will resolve even if that spell is countered.
  • Animar's triggered ability triggers only when a creature spell is cast, after costs are paid. The counter put on Animar for a creature spell won't affect the cost of that creature spell, only future ones.
  • To determine the total cost of a creature spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the creature remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 8.89 USD
    Cardmarket 2.77 EUR
    Cardkingdom 6.49 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from white and from black Whenever you cast a creature spell, put a +1/+1counteron Animar. Creature spells you cast cost less to cast for each +1/+1counteron Animar.

    Creeping Trailblazer #207 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because Creeping Trailblazer is itself an Elemental, its last ability will usually give it at least +1/+1.
  • The size of the bonus is determined as Creeping Trailblazer's last ability begins to resolve; it won't change later in the turn if the number of Elementals you control changes.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.45 USD
    Cardmarket 0.13 EUR / 0.32 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Elementals you control get +1/+0. : This creature gets +1/+1 until end of turn for each Elemental you control.

    Leafkin Druid #299 Creature — Elemental Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 0/3
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.1 USD
    Cardmarket 0.07 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.11 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . If you control four or more creatures, add instead.

    Master of Waves #1278 Creature — Merfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Protection

    Rules

  • Barring other effects, the Elemental tokens will enter the battlefield as 2/1 creatures.
  • Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
  • If Master of Waves leaves the battlefield, and nothing else is raising the toughness of the Elemental tokens above 0, the Elemental tokens will die and subsequently cease to exist.
  • If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
  • Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
  • Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
  • Use your devotion to blue as the triggered ability resolves to determine how many tokens are put onto the battlefield. If Master of Waves is still on the battlefield at that time, its mana cost will count toward your devotion to blue.
  • Prices

    Seller Price
    Tcgplayer 2.67 USD / 4.49 USD
    Cardkingdom 2.79 USD / 4.49 USD
    Cardsphere 2.48 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from red Elemental creatures you control get +1/+1. When this creature enters, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each in the mana costs of permanents you control counts toward your devotion to blue.)

    Omnath, Locus of the Roil #216p Legendary Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If the target Elemental is an illegal target by the time Omnath's second ability tries to resolve, the ability doesn't resolve. You don't draw a card if you control eight or more lands. If the target is legal but can't have a +1/+1 counter put on it (most likely because an opponent controls Blightbeetle), you do draw a card if you control eight or more lands.
  • The number of Elementals you control is counted as Omnath's first ability resolves. If Omnath is still on the battlefield, it will count itself.
  • You may choose Omnath as the target of its own second ability.
  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer 9.61 USD / 11.18 USD
    Cardmarket 4.65 EUR / 7.7 EUR
    Cardkingdom 22.99 USD
    Cardsphere 8.9 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Omnath enters, it deals damage to any target equal to the number of Elementals you control. Landfall — Whenever a land you control enters, put a +1/+1counteron target Elemental you control. If you control eight or more lands, draw a card.

    Risen Reef #1257 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you put the card into your hand, you don’t have to reveal it. You also don’t have to tell your opponent whether it’s a nonland card or a land card you decided not to put onto the battlefield tapped.
  • Prices

    Seller Price
    Tcgplayer 15.74 USD / 14.23 USD
    Cardkingdom 13.99 USD / 18.99 USD
    Cardsphere 13.56 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature or another Elemental you control enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.

    Animar, Soul of Elements Legendary Creature — Elemental Normal - ~$6.05

    Creeping Trailblazer Creature — Elemental Normal - ~$0.29

    Leafkin Druid Creature — Elemental Druid Normal - ~$0.16

    Master of Waves Creature — Merfolk Wizard Normal - ~$3.38

    Omnath, Locus of the Roil Legendary Creature — Elemental Normal - ~$10.84

    Risen Reef Creature — Elemental Normal - ~$15.3

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