🤖 ManaHive AI
Curse of Hospitality is a red Enchantment — Aura Curse. Equivalent or similar cards (same color, enchantment/curse, benefits for attacking, or exile/play effect) include:
1. Curse of Opulence — Enchantment — Aura Curse, red. Creatures attack enchanted player, controller creates Gold tokens (reward for attacking).
2. Curse of the Nightly Hunt — Forces enchanted player’s creatures to attack each combat if able.
3. Curse of Bloodletting — Enchanted player takes double damage.
4. Curse of Stalked Prey — Whenever a creature deals combat damage to enchanted player, that creature’s controller puts a +1/+1 counter on it (red/benefits attackers).
Reason: All are red Aura Curses that enhance aggression or offer attacker rewards, like Curse of Hospitality. No card is identical but these are closest equivalents.
5 Results
Curse of Bloodletting
Curse of Hospitality
Curse of Opulence
Curse of Stalked Prey
Curse of the Nightly Hunt
Curse of Bloodletting #85 Enchantment — Aura Curse
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 5 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Prices
Legalities
Text
Enchant player If a source would deal damage to enchanted player, it deals double that damage to that player instead.Curse of Hospitality #377 Enchantment — Aura Curse
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Prices
Legalities
Text
Enchant player Creatures attacking enchanted player have trample. Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.Curse of Opulence #209 Enchantment — Aura Curse
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 1 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: | |
| Tokens: |
Abilities/Keywords
Rules
Text
Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")Curse of Stalked Prey #136 Enchantment — Aura Curse
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Prices
Legalities
Text
Enchant player Whenever a creature deals combat damage to enchanted player, put a +1/+1counteron that creature.Curse of the Nightly Hunt #137 Enchantment — Aura Curse
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |