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"Find me cards equivalent to: Curse of Opulence"

Equivalent cards to Curse of Opulence (type: Enchantment — Aura Curse, color: Red) are:
1. Curse of Disturbance (Red-black, but fits Aura Curse, close effect—makes 2/2 zombies instead of mana)
2. Curse of the Nightly Hunt (Red, Aura Curse—forces enchanted player’s creatures to attack each combat)
3. Curse of Shaken Faith (Red, Aura Curse—punishes spells, not attacks)
4. Curse of Stalked Prey (Red, Aura Curse—puts +1/+1 counters on attackers)


Reason: No other red Aura Curse creates Gold tokens specifically, but these are Aura Curses in red with attack-related effects.

Found Cards

5 Results

Curse of Disturbance

Curse of Opulence

Curse of Shaken Faith

Curse of Stalked Prey

Curse of the Nightly Hunt

Curse of Disturbance #74 Enchantment — Aura Curse

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • A player is attacking another player if they control a creature that’s attacking that player. If no creatures are attacking the enchanted player as a Curse’s ability resolves (most likely because they’ve left the battlefield), only the Curse’s controller performs its actions.
  • Each Curse’s ability triggers only once, no matter how many creatures are attacking the enchanted player.
  • If you enchant yourself with one of these Curses, you’ll get its effects whenever another player attacks you.
  • The triggered ability of these Curses won’t trigger if only a planeswalker controlled by the enchanted player is attacked.
  • Prices

    Seller Price
    Tcgplayer 1.2 USD
    Cardmarket 1.78 EUR
    Cardkingdom 2.49 USD
    Manapool 1.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.

    Curse of Opulence #209 Enchantment — Aura Curse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • A player is attacking another player if they control a creature that's attacking that player. If no creatures are attacking the enchanted player as a Curse's ability resolves (most likely because they've left the battlefield), only the Curse's controller performs its actions.
  • Curse of Opulence's triggered ability resolves after attackers have been declared. Any costs to attack must have already been paid before the attacking player creates the Gold.
  • Each Curse's ability triggers only once, no matter how many creatures are attacking the enchanted player.
  • If you enchant yourself with one of these Curses, you'll get its effects whenever another player attacks you.
  • The triggered ability of these Curses won't trigger if only a planeswalker controlled by the enchanted player is attacked.
  • Prices

    Seller Price
    Manapool 1.04 USD
    Cardkingdom 1.99 USD
    Tcgplayer 0.95 USD
    Cardmarket 0.99 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")

    Curse of Shaken Faith #134 Enchantment — Aura Curse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If a player who has already cast a spell this turn becomes enchanted by Curse of Shaken Faith, casting more spells the same turn will cause the ability to trigger.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD / 0.99 USD
    Manapool / 0.26 USD 0.19 USD
    Cardmarket 0.23 EUR / 0.51 EUR
    Tcgplayer 0.29 USD / 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, this Aura deals 2 damage to them.

    Curse of Stalked Prey #136 Enchantment — Aura Curse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • The ability will trigger when any creature deals combat damage to the enchanted player, including one controlled by another opponent or even by the enchanted player (if combat damage gets redirected somehow).
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 0.79 USD
    Manapool / 0.71 USD 0.35 USD
    Tcgplayer / 1.84 USD 0.61 USD
    Cardmarket / 0.75 EUR 0.54 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player Whenever a creature deals combat damage to enchanted player, put a +1/+1counteron that creature.

    Curse of the Nightly Hunt #137 Enchantment — Aura Curse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If, during the enchanted player’s declare attackers step, a creature they control is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having the creature attack, the player isn’t forced to pay that cost, so it doesn’t have to attack in that case either.
  • The enchanted player still chooses which player or planeswalker each creature they control attacks.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 1.49 USD
    Tcgplayer 0.17 USD / 0.53 USD
    Cardmarket 0.16 EUR / 0.61 EUR
    Manapool / 0.39 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player Creatures enchanted player controls attack each combat if able.