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"Find me cards equivalent to: Curse of Shallow Graves"

Equivalent cards to Curse of Shallow Graves are rare, but here are some similar black enchantments that generate zombies or affect attacks, though none are exact:

  • Curse of Disturbance (type: Enchantment — Aura Curse, color: B, R; text: Enchant player. Whenever enchanted player is attacked, create a tapped 2/2 black Zombie creature token. Each opponent attacking that player does the same.)
  • Grave Betrayal (color: B; text: Whenever a creature you don’t control dies, return it to the battlefield under your control with a +1/+1 counter at the beginning of the next end step. It’s a black Zombie.)


Reason: True equivalents with exact type, color, and effect are almost exclusive to Curse of Shallow Graves and Curse of Disturbance. The others generate zombies in other circumstances.

Found Cards

3 Results

Curse of Disturbance

Curse of Shallow Graves

Grave Betrayal

Curse of Disturbance #SCD-74 Enchantment — Aura Curse

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • A player is attacking another player if they control a creature that’s attacking that player. If no creatures are attacking the enchanted player as a Curse’s ability resolves (most likely because they’ve left the battlefield), only the Curse’s controller performs its actions.
  • Each Curse’s ability triggers only once, no matter how many creatures are attacking the enchanted player.
  • If you enchant yourself with one of these Curses, you’ll get its effects whenever another player attacks you.
  • The triggered ability of these Curses won’t trigger if only a planeswalker controlled by the enchanted player is attacked.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.

    Curse of Shallow Graves #C13-71 Enchantment — Aura Curse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Enchant

    Rules

  • A Curse spell targets the player it will enchant like any other Aura spell, and a Curse stays on the battlefield like any other Aura. If the enchanted player gains protection from the Curse’s color (or any other characteristic the Curse has), the Curse will be put into its owner’s graveyard.
  • Curse is an enchantment type, not a creature type (or any other kind of subtype).
  • Each of the Curses can be attached to any player, including the player who cast the Curse.
  • The Curse subtype has no inherent rules meaning, but two cards in the Innistrad set (Bitterheart Witch and Witchbane Orb) refer to Curses.
  • The ability won’t trigger when a creature attacks a planeswalker controlled by the enchanted player.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD
    Cardkingdom 0.59 USD
    Cardmarket 0.34 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may create a tapped 2/2 black Zombie creature token.

    Grave Betrayal #67 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each creature you don't control that dies causes a delayed triggered ability to trigger at the beginning of the next end step. If there are multiple such abilities, you can put them on the stack in any order. The creatures will return to the battlefield one at a time as each ability resolves. The last ability you put on the stack will be the first one to resolve.
  • Grave Betrayal doesn't overwrite any previous colors or types. Rather, it adds another color and another creature type.
  • If a creature you don't control dies during the end step, that creature won't return to the battlefield until the beginning of the next end step.
  • If the creature card leaves the graveyard before the delayed triggered ability resolves, it won't return to the battlefield. This is also true if the card leaves the graveyard and returns to the graveyard before that ability resolves.
  • If the creature is normally colorless, it will simply be black. It won't be both black and colorless.
  • In a multiplayer game, if more than one player controls a Grave Betrayal and a creature controlled by none of those players dies, each Grave Betrayal will create a delayed triggered ability at the beginning of the next end step. The first such ability to resolve will return the creature. Usually, this will be one controlled by the player furthest from the active player in turn order.
  • The phrase "with an additional +1/+1 counter on it" means that the creature enters with one more +1/+1 counter than it would normally enter with. It doesn't keep any counters it had on it when it died.
  • Prices

    Seller Price
    Manapool / 4.86 USD 1.75 USD
    Cardmarket / 4.33 EUR 2.07 EUR
    Cardkingdom / 6.99 USD 4.99 USD
    Tcgplayer / 9.81 USD 4.06 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1counteron it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.