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"Find me cards equivalent to: Danitha, New Benalia's Light"

Equivalent cards to Danitha, New Benalia's Light (Green/White, legendary, interacts with Auras/Equipment):
1. Tuvasa the Sunlit – Also GW, legendary, cares about enchantments.
2. Sram, Senior Edificer – White, legendary, card draw for casting Auras/Equipment.
3. Siona, Captain of the Pyleas – GW, legendary, creates value from Auras.
4. Killian, Ink Duelist – WB, legendary, discounts Aura/Equipment spells.

All these focus on Auras/Equipment and are legendary, but none have graveyard recursion exactly like Danitha, New Benalia's Light.

Found Cards

5 Results

Danitha, New Benalia's Light

Killian, Ink Duelist

Siona, Captain of the Pyleas

Sram, Senior Edificer

Tuvasa the Sunlit

Danitha, New Benalia's Light #129 Legendary Creature — Human Knight

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Lifelink Trample Vigilance

    Rules

  • If an Aura or Equipment card is put into your graveyard during your main phase and the stack is empty, you have a chance to cast it before any player may attempt to remove that card from your graveyard.
  • If you cast a spell from your graveyard using another permission, Danitha's effect doesn't apply. You can cast another Aura or Equipment spell from your graveyard.
  • If you cast one Aura or Equipment spell from your graveyard and then have a new Danitha come under your control in the same turn, you may cast another Aura or Equipment spell from your graveyard that turn.
  • Once you begin to cast the spell, losing control of Danitha won't affect the spell.
  • You must follow the normal timing permissions and restrictions of the spell you cast from your graveyard.
  • You must pay the costs to cast that spell. If it has an alternative cost, you may cast it for that cost instead.
  • Prices

    Seller Price
    Tcgplayer 1.23 USD
    Cardmarket 1.39 EUR
    Manapool / 1.16 USD 1.16 USD
    Cardkingdom 2.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance, trample, lifelink Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard.

    Killian, Ink Duelist #197 Legendary Creature — Human Warlock

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warlock
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Lifelink Menace

    Rules

  • If a spell has additional costs, apply those increases before applying cost reductions.
  • Killian can reduce alternative costs. For example, if you choose to pay the {1}{B} alternative cost for Baleful Mastery while targeting a creature, that cost would be reduced to {B}.
  • Killian, Ink Duelist can’t reduce the colored mana requirement of a spell’s mana cost.
  • Prices

    Seller Price
    Cardkingdom / 1.99 USD 1.29 USD
    Tcgplayer 0.44 USD / 0.64 USD
    Manapool / 0.59 USD 0.36 USD
    Cardmarket 0.35 EUR / 0.7 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lifelink Menace (This creature can't be blocked except by two or more creatures.) Spells you cast that target a creature cost less to cast.

    Siona, Captain of the Pyleas #226 Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If an Aura becomes attached to Siona that causes another player to gain control of it, that player will control the triggered ability that creates a Soldier.
  • If an Aura becomes attached to Siona that causes it to lose all abilities, Siona's last ability won't trigger.
  • If an Aura becomes attached to a noncreature permanent you control that causes it to become a creature, Siona's last ability triggers. If an Aura becomes attached to a creature you don't control that causes it to become a creature you do control, Siona's last ability triggers. If an Aura becomes attached to a creature you control that causes it to no longer be a creature or to no longer be under your control, Siona's last ability doesn't trigger.
  • Siona's last ability triggers both whenever an Aura enters the battlefield attached to a creature you control and whenever an Aura on the battlefield attached to a different object becomes attached to a creature you control. It doesn't trigger if an effect tries to attach an Aura to the creature it already enchants.
  • Prices

    Seller Price
    Cardmarket 0.1 EUR / 0.32 EUR
    Manapool / 0.36 USD 0.15 USD
    Tcgplayer / 0.37 USD 0.19 USD
    Cardkingdom / 0.79 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Siona enters, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token.

    Sram, Senior Edificer #23p Legendary Creature — Dwarf Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Prices

    Seller Price
    Cardkingdom 7.49 USD / 15.99 USD
    Cardmarket / 3.68 EUR 1.72 EUR
    Tcgplayer / 9.4 USD 2.65 USD
    Manapool / 8.19 USD 41.66 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

    Tuvasa the Sunlit #47 Legendary Creature — Merfolk Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to Tuvasa may become lethal if some of your enchantments leave the battlefield during that turn.
  • Tuvasa's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Prices

    Seller Price
    Manapool 2.6 USD
    Cardkingdom 6.49 USD
    Cardmarket 3.45 EUR / 3 EUR
    Tcgplayer 3.12 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tuvasa gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card.