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"Find me cards equivalent to: Deconstruction Hammer"

Similar cards to Deconstruction Hammer (White, Artifact — Equipment, destroys artifacts/enchantments):
1. Leonin Relic-Warder (W, Exile artifact/enchantment on ETB)
2. Dispatch (W, Artifact, Exile creature, Metalcraft)
3. Crackdown Construct (Artifact, interacts with abilities)
4. Sword of Sinew and Steel (Artifact Equipment, destroys artifact/planeswalker on combat damage)
5. Apostle’s Blessing (W, Artifact/White, protects from artifact/color)

Closest in function and color:

  • Leonin Relic-Warder
  • Sword of Sinew and Steel
  • Aura of Silence (W, destroys artifact/enchantment as a sacrifice)

No direct equivalents with the exact equipment/sacrifice effect, but these offer removal of artifacts/enchantments within white/artifact themes.

Found Cards

6 Results

Aura of Silence

Crackdown Construct

Deconstruction Hammer

Dispatch

Leonin Relic-Warder

Sword of Sinew and Steel

Aura of Silence #B1 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Aura of Silence affects all opponents in a multiplayer game.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Artifact and enchantment spells your opponents cast cost more to cast. Sacrifice this enchantment:Destroytarget artifact or enchantment.

    Crackdown Construct #AER-148 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activated abilities are written in the form "Cost: Effect." Some keyword abilities, such as equip and crew, are activated abilities and will have colons in their reminder texts.
  • An ability whose cost is simply {0} can be activated as many times as you'd like. Each activation causes Crackdown Construct's ability to trigger.
  • An activated mana ability is one that could add mana as it resolves, doesn't have a target, and isn't a loyalty ability.
  • Crackdown Construct's ability doesn't trigger if you activate an ability of an artifact or creature card not on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.13 USD
    Cardkingdom 0.35 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you activate an ability of an artifact or creature that isn't a mana ability, this creature gets +1/+1 until end of turn.

    Deconstruction Hammer #9 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If Deconstruction Hammer somehow ends up attached to a creature controlled by a different player, that player won't be able to activate the granted ability, as they can't pay the cost of sacrificing Deconstruction Hammer, a permanent they don't control.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.23 EUR 0.06 EUR
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer / 0.12 USD 0.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1 and has ", ,SacrificeDeconstruction Hammer:Destroytarget artifact or enchantment." Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Dispatch #64 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If you control three or more artifacts when Dispatch resolves, you'll tap the creature, then exile it.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Tcgplayer 0.27 USD
    Cardmarket 0.49 EUR
    Manapool 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.

    Leonin Relic-Warder #C17-65 Creature — Cat Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Leonin Relic-Warder leaves the battlefield before its first ability has resolved, its second ability will trigger and when it resolves, do nothing. Then its first ability will resolve and exile the targeted artifact or enchantment with no way to return it to the battlefield.
  • Prices

    Seller Price
    Manapool 0.2 USD
    Cardkingdom 0.49 USD
    Tcgplayer 0.18 USD
    Cardmarket 0.23 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may exile target artifact or enchantment. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

    Sword of Sinew and Steel #18 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • Protection from a color means that the equipped creature can’t be blocked by creatures of that color, can’t be the target of spells of that color or abilities from sources of that color, can’t be enchanted or equipped by Auras or Equipment of that color, and all damage that sources of that color would deal to it is prevented. Nothing other than these events is prevented or illegal.
  • Prices

    Seller Price
    Tcgplayer 6.45 USD / 18.4 USD
    Cardmarket 0.75 EUR
    Manapool 26.03 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+2 and has protection from black and from red. Whenever equipped creature deals combat damage to a player,destroyup to one target planeswalker and up to one target artifact. Equip