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AI 🤖 Find me cards equivalent to: Deep Gnome Terramancer

Equivalent cards to Deep Gnome Terramancer (White, land ramp on opponents’ actions):
1. Archaeomancer's Map – lets you put Plains onto the battlefield when an opponent plays a land.
2. Keeper of the Accord – gives you Plains if an opponent controls more lands.
3. Knight of the White Orchid – searches for a Plains if an opponent controls more lands.

These all ramp you based on opponents’ land advantage and are white cards.

Results:

Archaeomancer's Map #90008 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The last ability triggers only if that opponent controls more lands than you after the land enters the battlefield. The ability will check again as it tries to resolve. If that opponent doesn't still control more lands than you at that time, the ability won't resolve.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, thenshuffle Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

    Deep Gnome Terramancer #658 Creature — Gnome Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Gnome
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 5.92 USD
    Cardmarket 5.02 EUR / 2.27 EUR
    Cardkingdom 5.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, thenshuffle Do this only once each turn.

    Keeper of the Accord #979 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Both triggered abilities trigger at the same time. You may put them on the stack in either order.
  • If the opponent doesn't control more creatures than you as their end step begins, the first ability won't trigger. The same is true for lands and the second ability. Each of those abilities will check again when it tries to resolve. If the opponent no longer controls more creatures (or lands) than you, the ability won't resolve and will have no effect.
  • Prices

    Seller Price
    Tcgplayer 2.74 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, thenshuffle

    Knight of the White Orchid #21 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Knight of the White Orchid's triggered ability has an “intervening ‘if' clause.” That means (1) the ability won't trigger at all unless any one of your opponents controls more lands than you, and (2) the ability will do nothing if you control at least as many lands as each of your opponents by the time it resolves.
  • The Plains you search for doesn't have to be basic. For example, you could put a Sacred Foundry onto the battlefield.
  • Prices

    Seller Price
    Tcgplayer 1.31 USD / 10.15 USD
    Cardmarket 1.2 EUR / 4.23 EUR
    Cardkingdom 3.99 USD
    Cardsphere 1.4 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, thenshuffle

    Archaeomancer's Map Artifact Normal

    Deep Gnome Terramancer Creature — Gnome Wizard Normal - ~$4.8

    Keeper of the Accord Creature — Human Soldier Normal - ~$2.74

    Knight of the White Orchid Creature — Human Knight Normal - ~$3.71

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