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AI 🤖 Find me cards equivalent to: Descendant of Masumaro

Equivalent cards to Descendant of Masumaro (mono-green, power/toughness based on hand size):
1. Terra Ravager — Power equal to cards in hand for green (but it’s rare; usually blue gets this effect).
2. Maro — Classic green creature whose power and toughness are each equal to your hand size.
3. Dungrove Elder — Not based on hand size but scales (with forests). Alternative scaling for green.
4. Surrakar Spellblade — Blue, not green, but also references hand size in a different way.


Reason:
Green rarely cares about hand size. Maro is the true parallel. Most others with this ability are blue (Aeon Chronicler, Psychosis Crawler), but green has very few.

Results:

Aeon Chronicler #51 Creature — Avatar

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: */*
Types:
  • Creature
  • SubTypes:
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Suspend

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Aeon Chronicler may become lethal if cards leave your hand during that turn.
  • The ability that defines Aeon Chronicler's power and toughness applies in all zones, not just the battlefield.
  • A creature cast using suspend will enter the battlefield with haste. It will have haste until another player gains control of it. (In some rare cases, another player may gain control of the creature spell itself. If this happens, the creature won't enter the battlefield with haste.)
  • Cards exiled with suspend are exiled face up.
  • Due to a recent rules change to suspend, you are no longer required to cast the suspended card as the second triggered ability of suspend resolves. Instead, as the second triggered ability resolves, you may cast the card. Timing permissions based on the card's type are ignored. If you don't cast the card, it remains exiled with no time counters on it, and it's no longer suspended.
  • Exiling a card with suspend isn't casting that card. This action doesn't use the stack and can't be responded to.
  • If an effect refers to a "suspended card," that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.
  • If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card's owner's next upkeep.
  • If the second triggered ability is countered, the card can't be cast. It remains exiled with no time counters on it, and it's no longer suspended.
  • If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it's exiled.
  • If this is suspended, then when the last time counter is removed from it, both its triggered ability and the "you may cast this spell" part of the suspend ability will trigger. They can be put on the stack in either order.
  • If you cast a card "without paying its mana cost," such as with suspend, you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card.
  • Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that gives you the option to cast the card when the last time counter is removed.
  • The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn't paid.
  • When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn't matter why the last time counter was removed or what effect removed it.
  • You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage's ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD / 0.95 USD
    Cardmarket 0.12 EUR / 0.47 EUR
    Cardkingdom 0.49 USD / 0.79 USD
    Cardsphere 0.39 USD
    Manapool 0.26 USD / 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X—. X can't be 0. Whenever a timecounteris removed from this card while it's exiled, draw a card.

    Descendant of Masumaro #126 Creature — Human Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • All +1/+1 counters on Descendant of Masumaro are removed, including those put on it by other effects.
  • Descendant of Masumaro’s printed power and toughness is 1/1, so removing all the +1/+1 counters usually doesn’t reduce the creature’s toughness to 0.
  • The counters are added and then removed without a pause for priority or state-based actions being checked in between.
  • Prices

    Seller Price
    Tcgplayer 0.17 USD
    Cardmarket 0.17 EUR / 0.48 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, put a +1/+1counteron this creature for each card in your hand, then remove a +1/+1counterfrom this creature for each card in target opponent's hand.

    Dungrove Elder #M12-171 Creature — Treefolk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • Dungrove Elder’s ability sets its power and toughness in all zones, not just the battlefield.
  • Dungrove Elder’s power and toughness are each equal to the number of lands you control with the land type Forest, not necessarily lands named Forest.
  • Dungrove Elder’s power and toughness will change as the number of Forests you control changes.
  • Prices

    Seller Price
    Tcgplayer 0.62 USD
    Cardmarket 0.69 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.79 USD
    Manapool 0.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control.

    Maro #718 Creature — Elemental

    Variations: v1 v2

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Creatures are only put into a graveyard for having 0 toughness when state-based actions are checked. If Maro’s toughness goes to 0 during the announcement or resolution of a spell or ability and then goes back up above 0 before the end of that announcement or resolution, it won’t be put into your graveyard when state-based actions are checked.
  • Prices

    Seller Price
    Tcgplayer 0.77 USD
    Cardmarket 0.58 EUR
    Cardkingdom 0.79 USD
    Manapool 0.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Maro's power and toughness are each equal to the number of cards in your hand.

    Psychosis Crawler #126 Artifact Creature — Phyrexian Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: */*
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Phyrexian
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect causes you to draw multiple cards, Psychosis Crawler will trigger that many times.
  • Prices

    Seller Price
    Tcgplayer 0.55 USD / 1.28 USD
    Cardmarket 0.52 EUR / 1.04 EUR
    Cardkingdom 0.99 USD / 3.49 USD
    Cardsphere 0.47 USD
    Manapool 0.36 USD / 1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

    Surrakar Spellblade #60 Creature — Surrakar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Surrakar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Surrakar Spellblade leaves the battlefield after its second ability triggers but before it resolves, its last existence on the battlefield is checked to determine how many charge counters were on it.
  • If you cast an instant or sorcery spell, Surrakar Spellblade’s first ability triggers and goes on the stack on top of it. The ability will resolve before the spell does.
  • When Surrakar Spellblade’s second ability resolves, you either draw a card for each charge counter on it or you draw no cards at all.
  • Prices

    Seller Price
    Tcgplayer 0.34 USD / 0.47 USD
    Cardmarket 0.26 EUR / 0.61 EUR
    Cardkingdom 0.59 USD / 0.99 USD
    Cardsphere 0.46 USD
    Manapool 0.23 USD / 0.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell, you may put a chargecounteron this creature. Whenever this creature deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.

    Terra Ravager #126 Creature — Elemental Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 0/4
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Count the number of lands the defending player controls when the ability resolves to determine the value of X.
  • Prices

    Seller Price
    Tcgplayer 0.09 USD
    Cardmarket 0.07 EUR / 0.12 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls.

    Aeon Chronicler Creature — Avatar Normal - ~$0.5

    Descendant of Masumaro Creature — Human Monk Normal - ~$0.29

    Dungrove Elder Creature — Treefolk Normal - ~$0.73

    Maro Creature — Elemental Normal - ~$0.73

    Psychosis Crawler Artifact Creature — Phyrexian Horror Normal - ~$1.08

    Surrakar Spellblade Creature — Surrakar Normal - ~$0.5

    Terra Ravager Creature — Elemental Beast Normal - ~$0.17

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