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"Find me cards equivalent to: Dimir Informant"

Equivalent cards to Dimir Informant (Creature — Human Rogue, U, ETB: Surveil 2):
1. Guildpact Informant (Blue, surveil on combat damage)
2. Thoughtbound Phantasm (Blue, surveil trigger creature)
3. Seer’s Lantern Adept (Blue, surveil effect)
4. Narcomoeba (Blue, self-mills, similar synergy)

None are an exact 1:1 with ETB: Surveil 2, but these offer similar surveil or self-mill effects on blue creatures. Dimir Informant is unique for strictly ETB: Surveil 2 in Mono-U.

Found Cards

4 Results

Dimir Informant

Guildpact Informant

Narcomoeba

Thoughtbound Phantasm

Dimir Informant #36 Creature — Human Rogue

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 1/4
Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Surveil

    Rules

  • When you surveil, you may put all the cards you look at back on top of your library, you may put all of those cards into your graveyard, or you may put some of those cards on top and the rest of them into your graveyard.
  • You perform the actions stated on a card in sequence. For some spells and abilities, you'll surveil last. For others, you'll surveil and then perform other actions.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.04 EUR / 0.15 EUR
    Tcgplayer 0.17 USD / 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

    Guildpact Informant #271 Creature — Faerie Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Faerie
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Proliferate

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.86 USD
    Cardkingdom 2.49 USD
    Manapool 0.64 USD
    Cardmarket 1.49 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.)

    Narcomoeba #451 Creature — Illusion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Illusion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If Narcomoeba is removed from your graveyard before its ability resolves, you can't put it onto the battlefield.
  • If Narcomoeba is revealed or looked at while moving from your library to your graveyard (such as with Mind Funeral), its ability will trigger when it's put into your graveyard. It was still in your library while it was revealed or being looked at.
  • Prices

    Seller Price
    Cardkingdom / 3.99 USD 1.99 USD
    Manapool 0.54 USD / 1.26 USD
    Tcgplayer / 1.29 USD 1.37 USD
    Cardmarket 1.75 EUR / 2.67 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this card is put into your graveyard from your library, you may put it onto the battlefield.

    Thoughtbound Phantasm #122 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • Once Thoughtbound Phantasm has attacked, removing +1/+1 counters from it won't remove it from combat.
  • You put only one +1/+1 counter on Thoughtbound Phantasm each time you surveil, no matter how many cards you looked at when you surveilled.
  • An ability that triggers "whenever you surveil" triggers after you're done surveilling, even if you have fewer cards in your library than the number of cards you're instructed to surveil. It even triggers if you have no cards in your library.
  • Prices

    Seller Price
    Cardmarket / 0.02 EUR 0.12 EUR
    Tcgplayer 0.24 USD
    Manapool 0.15 USD
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender Whenever you surveil, put a +1/+1counteron this creature. As long as this creature has three or more +1/+1 counters on it, it can attack as though it didn't have defender.