cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Disciple of Caelus Nin"

Cards equivalent to Disciple of Caelus Nin (White, Creature — Human Wizard, ETB exile/phase effect) are:
1. Elesh Norn, Grand Cenobite (W) — Board impacting white legendary creature.
2. Mangara of Corondor (W) — Targeted permanent removal.
3. Ruin Ghost (W) — Flicker effect to protect permanents.
4. Angel of Finality (W) — Enters-battlefield exile (graveyard).
5. Disciple of Caelus Nin — Original searched card.


Reason: None can duplicate its exact phasing lock, but these have white ETB or board-impacting effects. White rarely phases out or prevents permanents from phasing in. The listed cards are white creatures with disruptive or exile-like effects.

Found Cards

5 Results

Angel of Finality

Disciple of Caelus Nin

Elesh Norn, Grand Cenobite

Mangara of Corondor

Ruin Ghost

Angel of Finality #1342 Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 1.49 USD
    Cardmarket 0.67 EUR
    Tcgplayer 2.59 USD
    Manapool 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, exile target player's graveyard.

    Disciple of Caelus Nin #105630 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    EDH Bracket Attr:
    Mass Land Denial
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any continuous effects with a “for as long as” duration, such as that of Vodalian Mindsinger, ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.
  • Any one-shot effects that are waiting “until [this] leaves the battlefield,” such as that of Banisher Priest, won’t happen when a permanent phases out.
  • Choices made for permanents as they entered the battlefield are remembered when they phase in.
  • Each Aura and Equipment attached to a permanent that’s phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
  • If Disciple of Caelus Nin itself phases out, other phased out permanents can phase back in normally while it is phased out. During its controller’s untap step, Caelus Nin and all other phased out permanents that player controls phase in at the same time.
  • If an effect causes a permanent to phase out “until” some event occurs, and that event occurs while Disciple of Caelus Nin is still on the battlefield, the phased out permanent stays phased out forever.
  • Phasing out doesn’t cause any “leaves the battlefield” abilities to trigger. Similarly, phasing in won’t cause any “enters the battlefield” abilities to trigger.
  • The last ability means that no permanents phase in under any player’s control as long as Disciple of Caelus Nin is on the battlefield. This includes permanents that phase out in ways other than the first ability, and even permanents that are phased out already when it enters the battlefield. Once it leaves the battlefield, each phased out permanent will phase in normally during its controller’s untap step, with one exception (see below).
  • While a permanent is phased out, it’s treated as though it doesn’t exist. It can’t be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can’t trigger, it can’t attack or block, and so on.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, starting with you, each player chooses up to five permanents they control. All permanents other than this creature that weren't chosen this way phase out. Permanents can't phase in.

    Elesh Norn, Grand Cenobite #9 aka. Lady Gaga Legendary Creature — Phyrexian Praetor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: 4/7
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Praetor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • If a second Elesh Norn, Grand Cenobite comes under your control, you'll put one into its owner's graveyard due to the “legend rule” at the same time that any of your opponents' creatures getting -4/-4 are put into their owner's graveyard for having 0 or less toughness.
  • Prices

    Seller Price
    Tcgplayer 22.86 USD / 74.11 USD
    Manapool 23.24 USD / 46.12 USD
    Cardkingdom / 99.99 USD 27.99 USD
    Cardmarket / 60.08 EUR 16.7 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

    Mangara of Corondor #27 Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Mangara leaves the battlefield before its ability resolves, the target permanent is still exiled. Mangara won't be exiled from the zone it's in.
  • If the target permanent is an illegal target by the time Mangara's ability tries to resolve, the ability doesn't resolve. You don't exile Mangara.
  • Prices

    Seller Price
    Cardkingdom / 0.79 USD 0.49 USD
    Manapool 0.18 USD / 0.51 USD
    Cardmarket / 0.38 EUR 0.2 EUR
    Tcgplayer 0.23 USD / 0.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Exile Mangara and target permanent.

    Ruin Ghost #19 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As Ruin Ghost's ability resolves, the targeted land is exiled, then immediately returned to the battlefield. The land that enters is a different permanent from the one that left. Any counters, Auras, and so on that were affecting the old land won't affect the new one. Any spells or abilities that were targeting the old land don't target the new one. Whether the old land was tapped or untapped has no bearing on the new one.
  • The land returns under your control, regardless of who owns it.
  • The returned land behaves like any other land that's put onto the battlefield. If it has an ability that says it enters tapped, it does so. (Otherwise it enters untapped.) If it has an "enters" triggered ability, that ability triggers.
  • Prices

    Seller Price
    Manapool 0.15 USD / 2.08 USD
    Cardmarket / 2.47 EUR 0.37 EUR
    Tcgplayer 0.35 USD / 5.13 USD
    Cardkingdom / 5.99 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Exile target land you control, then return it to the battlefield under your control.