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"Find me cards equivalent to: Divergent Transformations"

Equivalent cards to Divergent Transformations (Instant, Red, similar effect):
1. Chaos Warp – Instant, R, exiles any permanent, controller reveals cards until a permanent is revealed.
2. Transmogrify – Sorcery, R, exiles a creature, reveals cards until a creature is found.
3. Polymorphous Rush – Instant, U, not red but similar transformation effect.
4. Reality Scramble – Sorcery, R, exiles an artifact or creature, reveals cards until same type is found.
5. Indomitable Creativity – Sorcery, XRR, exiles artifacts and/or creatures, reveals cards until the same number of creatures/artifacts are found.

Closest equivalents with same color and Instant type are limited; Chaos Warp is the nearest in function and speed.

Found Cards

6 Results

Chaos Warp

Divergent Transformations

Indomitable Creativity

Polymorphous Rush

Reality Scramble

Transmogrify

Chaos Warp #72 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A permanent card is a card with one or more of the following card types: artifact, creature, enchantment, land, or planeswalker.
  • If the permanent is an illegal target by the time Chaos Warp tries to resolve, it won't resolve and none of its effects will occur. No library will be shuffled and no card will be revealed.
  • If the revealed card is a permanent card but can't enter (perhaps because it's an Aura with nothing to enchant), it remains on top of that library.
  • If the revealed card is not a permanent card, it remains on top of that library.
  • The owner of a token is the player under whose control the token was put onto the battlefield. If a token is shuffled into a player's library this way, that player shuffles before revealing the top card of that library.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

    Divergent Transformations #216 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Undaunted

    Rules

  • Any abilities that trigger during the resolution of Divergent Transformations will wait to be put onto the stack until Divergent Transformations finishes resolving. An ability that triggers on the first creature entering the battlefield may target the second creature and vice versa.
  • Causing an opponent to lose the game after you've announced that you're casting a spell with undaunted and determined its total cost won't cause you to have to pay more mana.
  • Effects that reduce what you pay to cast a spell don't affect its mana value.
  • If one player's creatures are exiled this way, that player repeats this process twice.
  • If the controller of a creature exiled this way has no creature cards left in their library, that player reveals the cards in their library, then shuffles it.
  • If two players' creatures are exiled this way, start with the player whose turn it is. If that player controlled a creature exiled this way, that player follows the process on Divergent Transformations to replace it. If not, proceed to the next player in turn order. Repeat until the players who controlled the exiled creatures have each replaced those creatures.
  • The two creatures that are put onto the battlefield are put onto the battlefield sequentially. Triggered abilities of the second won't see the first enter the battlefield.
  • You can't cast Divergent Transformations without two target creatures. If a targeted creature becomes an illegal target for Divergent Transformations after it's been cast, its controller won't exile or replace that creature, but the other creature is still affected.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.46 USD
    Cardmarket 0.35 EUR / 0.59 EUR
    Cardkingdom 0.79 USD
    Tcgplayer 0.34 USD / 0.48 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Undaunted (This spell costs less to cast for each opponent.) Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.

    Indomitable Creativity #72 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • All of the exiled cards are put onto the battlefield at the same time.
  • If a player controls no permanents destroyed this way, that player reveals no cards from their library and doesn't shuffle it.
  • If a player's library no longer contains an artifact or creature card when instructed to reveal cards, that player reveals the entire library, exiles no cards, and then shuffles it.
  • If an artifact or creature is targeted but not destroyed (perhaps because it gained indestructible or became an illegal target), it doesn't count as one of the artifacts or creatures destroyed this way. An artifact or creature that's destroyed but put into a zone other than a graveyard (for example, due to the effect of Rest in Peace) does count.
  • While revealing cards, a player stops as soon as they reveal a card that's an artifact or a creature (or both). That player doesn't choose one type.
  • Prices

    Seller Price
    Cardkingdom 24.99 USD
    Manapool 14.24 USD
    Tcgplayer 16.32 USD
    Cardmarket 16.59 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, thenshuffle

    Polymorphous Rush #46 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Effects that have already applied to the target creatures will continue to apply to them. For example, if Giant Growth had given one of those creatures +3/+3 earlier in the turn, then Polymorphous Rush makes it a copy of Pensive Minotaur (a 2/3 creature), it will become a 5/6 Pensive Minotaur.
  • If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.
  • If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
  • If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • If the creatures copy a creature that's copying a creature, they will become whatever the chosen creature is copying.
  • The creature that's copied isn't targeted by Polymorphous Rush. You choose that creature as the spell resolves. It can be one of the targeted creatures. A creature can become a copy of itself this way, though this usually won't have any noticeable effect.
  • The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.
  • The target creatures copy the printed values of the chosen creature, plus any copy effects that have been applied to it. They won't copy counters on that creature or effects that have changed the creature's power, toughness, types, color, or so on.
  • This effect can cause the targets to stop being creatures. For example, if they each become a copy of a land that has become a creature, the effect that turned that land into a creature won't be copied. The targets will become noncreature lands.
  • You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.
  • Prices

    Seller Price
    Cardmarket 0.17 EUR / 0.43 EUR
    Tcgplayer 0.21 USD / 0.39 USD
    Manapool / 0.3 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Strive — This spell costs more to cast for each target beyond the first. Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.

    Reality Scramble #70723 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Retrace

    Rules

  • Casting a card by using its retrace ability works just like casting any other spell, with two exceptions: You’re casting it from your graveyard rather than your hand, and you must discard a land card in addition to any other costs.
  • Casting a card with retrace from your graveyard follows the normal timing rules for its card type.
  • In most cases, at least one card in your library (the card you put on the bottom of your library) will share a card type with the target permanent. However, in some unusual situations, no cards in your library share a card type with the permanent (perhaps because the permanent was a token or its types were changed). In that case, you’ll reveal your entire library, put nothing onto the battlefield, and put the cards back in a random order.
  • Reality Scramble can target any permanent you own, including those another player controls. A token’s owner is the player who created it.
  • The target permanent’s last known existence on the battlefield is checked to determine its types.
  • When a retrace card you cast from your graveyard resolves or is countered, it’s put back into your graveyard. You may use the retrace ability to cast it again. If it’s your turn, you may do so before any other player may take actions to try to remove it from your graveyard.
  • You’ll stop as soon as you reveal a card that shares any card types with the target permanent. For example, if the target permanent is an artifact creature, you’ll stop as soon as you reveal a card that’s an artifact or a creature.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

    Transmogrify #167s Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the player reveals their entire library without revealing a creature card, that player just shuffles their library.
  • If the target creature is an illegal target by the time Transmogrify tries to resolve, the spell won't resolve. No player reveals cards or shuffles their library.
  • Prices

    Seller Price
    Tcgplayer 1.05 USD
    Manapool 0.72 USD
    Cardkingdom 0.99 USD
    Cardmarket 0.7 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.