🤖 ManaHive AI
Equivalent cards to Divine Deflection (White instants that prevent damage and may redirect/deal it):
1. Comeuppance – Prevents all damage that would be dealt to you and your permanents this turn; damage prevented is dealt to the sources' controllers.
2. Congregate at Dawn – Not equivalent, as it finds creatures.
3. Deflecting Palm (Red/White) – Prevents next damage and reflects it, but is not mono-white.
4. Saving Grace – Prevents all damage to you and redirects to enchanted creature; no redirection of damage dealt.
5. Healing Salve – Prevents the next 3 damage; doesn't deal it to a target.
6. Prismatic Strands – Prevents damage of chosen color; doesn’t redirect damage.
7. Faith’s Shield – Prevents damage to a permanent or player; doesn’t redirect damage.
Best equivalent: Comeuppance.
Reason: It's also a white instant, prevents damage, and deals that much back.
Reference:
Comeuppance
Type: Instant
Color: W
Text: Prevent all damage that would be dealt to you and permanents you control this turn. For each 1 damage prevented this way, Comeuppance deals 1 damage to the source’s controller.
6 Results
Comeuppance
Deflecting Palm
Divine Deflection
Healing Salve
Prismatic Strands
Saving Grace
Comeuppance #1 Instant
Info
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| Rarity: | Mythic |
| Converted Cost: | 4 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Text
Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.Deflecting Palm #128 Instant
Info
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| Rarity: | Rare |
| Converted Cost: | 2 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Rules
Text
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.Divine Deflection #18 Instant
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| Rarity: | Rare |
| Converted Cost: | 1 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Text
Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.Healing Salve #22 Instant
Info
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| Rarity: | Common |
| Converted Cost: | 1 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Prices
| Seller | Price |
|---|---|
| Manapool | 10418.95 USD |
| Cardmarket | 190 EUR |
Legalities
Text
Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.Prismatic Strands #18 Instant
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| Rarity: | Common |
| Converted Cost: | 3 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Abilities/Keywords
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Legalities
Text
Prevent all damage that sources of the color of your choice would deal this turn. Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)Saving Grace #21 Enchantment — Aura
Info
| Color: | |
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| Rarity: | Uncommon |
| Converted Cost: | 2 |
| Power/Toughness: | / |
| Types: | |
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| Layout: | Normal |
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