🤖 ManaHive AI
Equivalent cards to Divine Reckoning (White Sorcery, mass creature removal, sometimes with a twist):
1. Winds of Rath – Destroys all creatures except those that are enchanted.
2. Single Combat – Each player chooses a creature or planeswalker; the rest are sacrificed.
3. Tragic Arrogance – For each player, chooses a creature, an artifact among nonland permanents, the rest are sacrificed.
4. Farewell – Exile all creatures, artifacts, enchantments, and graveyards (very flexible board wipe).
5. Fumigate – Destroys all creatures, gains you life for each destroyed.
All are White sorceries focused on board wipes with some form of restriction or additional effect. Divine Reckoning remains unique for letting all players choose one to keep.
6 Results
Divine Reckoning
Farewell
Fumigate
Single Combat
Tragic Arrogance
Winds of Rath
Divine Reckoning #4 Sorcery
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| Converted Cost: | 4 |
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Each player chooses a creature they control.Destroythe rest. FlashbackFarewell #881 Sorcery
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| Converted Cost: | 6 |
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Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.Fumigate #65 Sorcery
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| Converted Cost: | 5 |
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Destroy all creatures. You gain 1 life for each creature destroyed this way.Single Combat #700 Sorcery
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| Converted Cost: | 5 |
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Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.Tragic Arrogance #323 Sorcery
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| Converted Cost: | 5 |
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For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.Winds of Rath #185 Sorcery
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| Converted Cost: | 5 |
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| Layout: | Normal |
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