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AI 🤖 Find me cards equivalent to: Domri, Chaos Bringer Emblem

Cards equivalent to Domri, Chaos Bringer emblem (Creatures you control have riot.) in Gruul (red/green) colors are:

  • Gruul Spellbreaker (gives riot)
  • Ravager Wurm (can have riot)
  • Zhur-Taa Goblin (has riot)


Reason: These cards all grant or have the riot mechanic, fitting the same Gruul color identity.

Results:

Domri, Chaos Bringer #RA7 Legendary Planeswalker — Domri

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: /
Types:
  • Planeswalker
  • SubTypes:
  • Domri
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Because it’s a loyalty ability, Domri’s first ability isn’t a mana ability. It can be activated only any time you could cast a sorcery. It uses the stack and can be responded to.
  • If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.
  • If a creature enters the battlefield with two instances of riot, you may choose to have it get two +1/+1 counters, one +1/+1 counter and haste, or two instances of haste. Multiple instances of haste on the same creature are redundant, but we’re not going to tell the Gruul how to live their lives.
  • If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.
  • Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.
  • Prices

    Seller Price
    Tcgplayer 5.28 USD
    Cardmarket 7.09 EUR
    Cardkingdom 9.49 USD
    Manapool 5.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Add or . If that mana is spent on a creature spell, it gains riot. (It enters with your choice of a +1/+1counteror haste.)
    −3 Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
    −8 You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."

    Gruul Spellbreaker #179p Creature — Ogre Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Ogre
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Riot Trample

    Rules

  • If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.
  • If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.
  • Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.
  • Prices

    Seller Price
    Tcgplayer 0.21 USD / 0.49 USD
    Cardmarket 0.38 EUR / 0.82 EUR
    Cardkingdom 0.59 USD / 0.49 USD
    Manapool 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Riot (This creature enters with your choice of a +1/+1counteror haste.) Trample During your turn, you and this creature have hexproof.

    Ravager Wurm #200 Creature — Wurm

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Wurm
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight Riot

    Rules

  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text. An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.
  • If a creature entering the battlefield has riot but can't have a +1/+1 counter put onto it, it gains haste.
  • If the target of Ravager Wurm's first mode isn't a legal target as that ability resolves, or if Ravager Wurm has left the battlefield, neither creature will deal or be dealt damage.
  • If you choose for the creature to gain haste, it gains haste indefinitely. It won't lose it as the turn ends or as another player gains control of it.
  • Riot is a replacement effect. Players can't respond to your choice of +1/+1 counter or haste, and they can't take actions while the creature is on the battlefield without one or the other.
  • You may choose neither mode for Ravager Wurm's triggered ability. In this case, the ability is removed from the stack with no effect.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD / 0.78 USD
    Cardmarket 0.36 EUR / 0.88 EUR
    Cardkingdom 0.99 USD / 1.49 USD
    Manapool 0.17 USD / 0.77 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Riot (This creature enters with your choice of a +1/+1counteror haste.) When this creature enters, choose up to one — • This creature fights target creature you don't control. •Destroytarget land with an activated ability that isn't a mana ability.

    Zhur-Taa Goblin #215 Creature — Goblin Berserker

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Riot

    Rules

  • If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.
  • If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.
  • Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.3 USD
    Cardmarket 0.06 EUR / 0.29 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.42 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Riot (This creature enters with your choice of a +1/+1counteror haste.)

    Domri, Chaos Bringer Legendary Planeswalker — Domri Normal - ~$6.81

    Gruul Spellbreaker Creature — Ogre Warrior Normal - ~$0.45

    Ravager Wurm Creature — Wurm Normal - ~$0.71

    Zhur-Taa Goblin Creature — Goblin Berserker Normal - ~$0.27

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