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"Find me cards equivalent to: Dragon's Disciple"

Equivalent cards to Dragon's Disciple (white, cares about Dragons, enters with bonus/counters, or grants protection):
1. Dragon Speaker Shaman (not white, but reduces Dragon costs)
2. Scaleguard Sentinels (green/white, enters with counters if you reveal a Dragon)
3. Dragonspeaker (nonexistent card, possible confusion)
4. Dragonmaster Outcast (red, makes Dragons)
5. White Dragon synergies: None directly match all its abilities in white, but Ethereal Valkyrie and Rally the Ranks give some bonuses to types or protection.

Closest white cards:

  • Scaleguard Sentinels (also uses reveal-a-Dragon mechanic, but is green)
  • Dragon Whisperer (red and not protective).
    No strictly white direct equivalent apart from Dragon's Disciple itself.


Reason: White has very few cards specifically protecting Dragons or caring about Dragon tribal; Dragon's Disciple is unique in its color. Scaleguard Sentinels is closest but green.

Found Cards

7 Results

Dragon Whisperer

Dragon's Disciple

Dragonmaster Outcast

Ethereal Valkyrie

Rally the Ranks

Scaleguard Sentinels

White Dragon

Dragon Whisperer #137 Creature — Human Shaman

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • If you control a creature with power less than 0, use its actual power when calculating the total power of creatures you control. For example, if you control three creatures with powers 4, 5, and -2, the total power of creatures you control is 7.
  • Other formidable abilities are triggered abilities with an "intervening 'if'" clause. Such abilities check the total power of creatures you control twice: once at the appropriate time to see if the ability will trigger, and again as the ability tries to resolve. If, at that time, the total power of creatures you control is no longer 8 or greater, the ability will have no effect.
  • Some formidable abilities are activated abilities that require creatures you control to have total power 8 or greater. Once you activate these abilities, it doesn't matter what happens to the total power of creatures you control.
  • Prices

    Seller Price
    Cardmarket 0.73 EUR / 2.37 EUR
    Manapool / 2.68 USD 0.52 USD
    Tcgplayer 0.85 USD / 2.53 USD
    Cardkingdom 1.29 USD / 3.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature gains flying until end of turn. : This creature gets +1/+0 until end of turn. Formidable — : Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater.

    Dragon's Disciple #13 Creature — Human Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A Dragon card is a card with the creature type Dragon in its type line. Similarly, a creature on the battlefield is a Dragon if it has the Dragon creature type. A card that has “Dragon” in the name (such as Dragon's Disciple) isn't a Dragon card unless it also has the Dragon creature type.
  • If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered.
  • If you choose to reveal a Dragon card from your hand and also control a Dragon, Dragon's Disciple still only gets a single +1/+1 counter.
  • Players can respond to Dragon's Disciple while it is on the stack, but they cannot respond to the choice of whether or not to reveal a Dragon as it enters the battlefield. Notably, that means they can't remove your Dragon from play to prevent Dragon's Disciple from getting the counter once you've decided not to reveal a Dragon card.
  • Revealing a Dragon card happens as Dragon's Disciple resolves. It is not an additional cost for casting the spell.
  • Prices

    Seller Price
    Cardmarket / 0.17 EUR 0.1 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.31 USD / 0.16 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this creature enters, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, this creature enters with a +1/+1counteron it. Dragons you control have ward . (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls,counterit unless that player pays .)

    Dragonmaster Outcast #136 Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Tcgplayer 0.35 USD
    Cardmarket 0.47 EUR
    Manapool 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

    Ethereal Valkyrie #16 Creature — Spirit Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • Although the card you exile becomes foretold, you did not foretell it. An ability that triggers whenever you foretell a card will not trigger.
  • Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.
  • Because the card in exile becomes foretold, you can look at it in exile. (Most effects that have you exile a card face down don’t allow you to look at the card in exile.)
  • Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.
  • If the card you exile has foretell, it will have two foretell costs, the one printed on it and the one given to it by Ethereal Valkyrie. You may cast that card for either of its foretell costs.
  • If you foretell a modal double-faced card, the foretell cost will be based on the mana cost of the face you cast from exile. For example, if you foretell Kolvori, God of Kinship/The Ringhart Crest, you could cast Kolvori by paying {G}{G} or The Ringhart Crest by paying {G} on a future turn. If you foretell a modal double-faced card whose front face is a nonland face but whose back face is a land face, you can’t play that card as a land.
  • If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
  • The reduction of the foretell cost applies only to generic mana in the foretell cost. It can’t reduce requirements of specific colors of mana. For example, if you foretell a card in your hand with mana cost {1}{G}{G}, its foretell cost will be {G}{G}.
  • Prices

    Seller Price
    Cardmarket / 0.24 EUR 0.36 EUR
    Cardkingdom 0.79 USD
    Manapool 0.29 USD
    Tcgplayer 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature enters or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by . (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.)

    Rally the Ranks #20s Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to creatures you control may become lethal if Rally the Ranks leaves the battlefield that turn.
  • You must choose an existing creature type, such as Hippo or Hellion. You can’t choose card types (e.g., artifact) or supertypes (e.g., snow).
  • Prices

    Seller Price
    Cardmarket / 1.33 EUR 0.94 EUR
    Cardkingdom 2.29 USD
    Tcgplayer 1.38 USD
    Manapool 1.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1.

    Scaleguard Sentinels #201 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If one of these spells is copied, the controller of the copy will get the "Dragon bonus" only if a Dragon card was revealed as an additional cost. The copy wasn't cast, so whether you controlled a Dragon won't matter.
  • If you don't reveal a Dragon card from your hand, you must control a Dragon as you are finished casting the spell to get the bonus. For example, if you lose control of your only Dragon while casting the spell (because, for example, you sacrificed it to activate a mana ability), you won't get the bonus.
  • You can't reveal more than one Dragon card to multiply the bonus. There is also no additional benefit for both revealing a Dragon card as an additional cost and controlling a Dragon as you cast the spell.
  • Prices

    Seller Price
    Cardmarket / 0.62 EUR 0.07 EUR
    Tcgplayer 0.18 USD
    Cardkingdom 0.35 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell, you may reveal a Dragon card from your hand. This creature enters with a +1/+1counteron it if you revealed a Dragon card or controlled a Dragon as you cast this spell.

    White Dragon #288 Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • White Dragon's Cold Breath ability can target a tapped creature. That creature won't untap during its controller's next untap step.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.61 USD
    Cardmarket / 0.88 EUR 0.18 EUR
    Cardkingdom / 0.99 USD 0.35 USD
    Tcgplayer 0.36 USD / 1.01 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Cold Breath — When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.